Search found 10 matches

by Mr. A
Fri May 14, 2010 1:45 am
Forum: Battlefield Heroes'42
Topic: Battlefield Heroes mod for BF1942...
Replies: 220
Views: 567201

Re: Battlefield Heroes mod for BF1942...

Is there a server running the mod?
by Mr. A
Sun May 09, 2010 10:56 pm
Forum: Battlefield Heroes'42
Topic: Battlefield Heroes mod for BF1942...
Replies: 220
Views: 567201

Re: Battlefield Heroes mod for BF1942...

Ahh, just like in BF1942. I thought you were supposed to select them before the game, lol.
by Mr. A
Fri May 07, 2010 11:04 pm
Forum: Battlefield Heroes'42
Topic: Battlefield Heroes mod for BF1942...
Replies: 220
Views: 567201

Re: Battlefield Heroes mod for BF1942...

Thanks! I tried some of the BF2142 vehicles. They were there, but you couldn't see them (the textures weren't being read properly, and it wouldn't even show "texture missing").

By the way, how do you use the jetpacks? I couldn't find that out.
by Mr. A
Thu May 06, 2010 11:47 pm
Forum: Battlefield Heroes'42
Topic: Battlefield Heroes mod for BF1942...
Replies: 220
Views: 567201

Re: Battlefield Heroes mod for BF1942...

Does this mean you'll be converting over the customization clothes and stuff? :D
by Mr. A
Sat May 01, 2010 5:02 pm
Forum: Battlefield Heroes'42
Topic: Battlefield Heroes mod for BF1942...
Replies: 220
Views: 567201

Re: Battlefield Heroes mod for BF1942...

There is two more maps I know that Dice are working on. They exist as incomplete in the PTE. (I even found a railroad mesh in the game's files while I was working on this map). I will wait till they actually release to two new maps before I start on them. They are day maps by the way. :P Fork and L...
by Mr. A
Mon Apr 26, 2010 2:41 am
Forum: Battlefield Heroes'42
Topic: Battlefield Heroes mod for BF1942...
Replies: 220
Views: 567201

Re: Battlefield Heroes mod for BF1942...

Apache Thunder wrote:The damage system is the one thing I can't directly convert from the real one so I matched it the best I could. But I could buff things a bit. but I do recall it taking quite a bit from the weapons to kill anything with them
It took a while to kill enemies, but not that long.
by Mr. A
Sat Apr 24, 2010 4:20 am
Forum: New here?
Topic: I've arrived, your lives can begin!
Replies: 4
Views: 13666

Re: I've arrived, your lives can begin!

It's Verruckt from the Nazi Zombies game mode in Call of Duty World at War.
by Mr. A
Sat Apr 24, 2010 3:24 am
Forum: New here?
Topic: I've arrived, your lives can begin!
Replies: 4
Views: 13666

Re: I've arrived, your lives can begin!

Ohh, it would be cool to help out with the mod, but I don't know much about modding. All I've managed is to port vehicles from BF2 and 2142 into BFH.
by Mr. A
Sat Apr 24, 2010 2:24 am
Forum: Battlefield Heroes'42
Topic: Battlefield Heroes mod for BF1942...
Replies: 220
Views: 567201

Re: Battlefield Heroes mod for BF1942...

The mod is phenomenal!

Only complaint is the time it takes to kill enemies. Even in BFH, it didn't take an entire clip to kill an enemy. Maybe 1 headshots for a sniper, 1/2 a clip for SMGs, 3-4 shots with a pistol, etc.
by Mr. A
Sat Apr 24, 2010 2:10 am
Forum: New here?
Topic: I've arrived, your lives can begin!
Replies: 4
Views: 13666

I've arrived, your lives can begin!

Hey. I'm Mr. A. I joined after seeing ApacheThunder (aka MagnumForce51)'s mod bringing the BFH maps into BF1942, which was pretty sweet. I have: BF1942 BF1942 Secret Weapons BF Vietnam BF2 BF2 Special Forces BF2 Armoured Fury BF2 Euro Force BF2142 BF2142 Northern Strike BFH Currently, I'm learning m...