Search found 171 matches
- Sun Jan 23, 2011 6:58 pm
- Forum: 1942 Modding Discussion
- Topic: Mi28
- Replies: 5
- Views: 9166
Mi28
Can anyone verify if the Mi28 attack helicopter in DCX was ever finished , I am importing it to my mod but the Engine files dont seem to exist in the mod. I CTD everytime that I try run DCX so I am unable to find out for myself if it was ever finished. Is it possible that the files do exist but mayb...
- Sun Jan 09, 2011 9:25 pm
- Forum: 1942 Modding Discussion
- Topic: Ragdoll Effects
- Replies: 3
- Views: 6579
Ragdoll Effects
I am not all that entirely sure about the ragdoll animinations as to where they go, I downloaded Apaches effects and thought that maybe I would just need to replace current ones but after comparing some of the files to the default ones in both BF42/DC I find that there are none that match. So im ass...
- Mon Jan 03, 2011 12:17 am
- Forum: Off Topic
- Topic: Suprise Butt Hurt in 3...2...1....
- Replies: 6
- Views: 20672
Re: Suprise Butt Hurt in 3...2...1....
I lol'd hard at that one...still lol'n ...but agreed its one of those pranks that could have gone wrong in a hurry, like did anyone notice that the airbag blew a hole right thru that cushion , imagine he recieved a few burns down there.... ok im gonna watch it some more and finish lol'n
- Thu Dec 30, 2010 12:20 am
- Forum: Make a Request!
- Topic: SSM Berlin COOP
- Replies: 0
- Views: 7441
SSM Berlin COOP
I have been looking for a SSM that is COOP to add to our server " `BMS` Botageddon " , we do out best to make the bots as hard as possible . What im looking for is the bots only able to use knifes , now because I have already modded the AI in the game.rfa , any AI changes must be contained...
- Wed Dec 29, 2010 4:40 am
- Forum: 1942 Modding Discussion
- Topic: Explosive Barrel
- Replies: 17
- Views: 40899
Re: Explosive Barrel
One of ApacheThunders mods has a exploding barrel on elalamein I recall , i think its DC Unathorized, just youtube it to make sure which one has it.
- Sat Dec 18, 2010 7:02 am
- Forum: 1942 Modding Discussion
- Topic: CTF
- Replies: 13
- Views: 20050
Re: CTF
This cannot be done ServerSide i dont think, have not tried but im pretty sure you would have to do this clientside, i might be wrong thou
- Sun Dec 12, 2010 7:08 pm
- Forum: 1942 Modding Discussion
- Topic: Bots lie down more?
- Replies: 3
- Views: 6797
Re: Bots lie down more?
I would suggest going into your game.rfa located in "C:\Program Files\EA Games\Battlefield 1942\Mods\bf1942\Archives\bf1942" , open it up and you will see "AIbehaviours" . The lines I would suggest looking at are as follows rem *** Construct unit weights *** aiSettings.createBeha...
- Sun Dec 12, 2010 7:01 pm
- Forum: 1942 Modding Discussion
- Topic: Bots lie down more?
- Replies: 3
- Views: 6797
Re: Bots lie down more?
I can try shed some light on this for you, gimme a min to go thru which files u need to change
- Fri Nov 05, 2010 6:28 pm
- Forum: 1942 Modding Discussion
- Topic: [SSM] DCF Coop Map Issues
- Replies: 7
- Views: 11734
Re: [SSM] DCF Coop Map Issues
I have already looked there before I posted here, I always work my way down the tree and this seems to be getting called from bf42 vanilla berlin but when I add that spawnpoint.con to my dcf patch I get a crash.
- Thu Nov 04, 2010 8:06 pm
- Forum: 1942 Modding Discussion
- Topic: [SSM] DCF Coop Map Issues
- Replies: 7
- Views: 11734
Re: [SSM] DCF Coop Map Issues
Thanks for the response Swaffy but im pretty sure that changing spawnpoints on berlin and the vehicles on BoB are doable as SS, I just need to understand how to go about it since the files are not in the DCF cons.