Search found 50 matches

by one
Sat Sep 14, 2013 8:55 pm
Forum: Off Topic
Topic: BF1942 Funky Pics Thread
Replies: 15
Views: 59644

Re: BF1942 Funky Pics Thread

Hahahaha :D
by one
Sat Sep 14, 2013 7:11 pm
Forum: 1942 Modding Discussion
Topic: Generate minimap icons/flags
Replies: 4
Views: 7712

Re: Generate minimap icons/flags

You can add icon of any object to minimap with Battlecraft, read "About IGM Icons.txt" file in ..\Battlecraft 1942\IGMIcons\ folder
by one
Wed Aug 14, 2013 1:53 pm
Forum: 1942 Modding Discussion
Topic: Editor 42 - help?!
Replies: 19
Views: 25063

Re: Editor 42 - help?!

Check readme.txt file in Editor42 folder, "STEP 2 - EXTRACTING THE RFAs" and further
by one
Sun Jun 23, 2013 10:41 pm
Forum: 1942 Modding Discussion
Topic: Real Midway mod error (Please help!)
Replies: 13
Views: 19243

Re: Real Midway mod error (Please help!)

I had this problem while trying to make M3A with a spawnpoint, but unfortunately I don't remember how it has been solved
by one
Thu Jun 06, 2013 5:33 pm
Forum: General discussion & notices
Topic: 128 Planes map [UPDATED - 'GIANT FLIGHT MAP']
Replies: 30
Views: 118551

Re: The 128 Planes map by fo0k

Fantastic!
I couldn't get rid of feeling that mountains are smaller than they are, don't know why :)
I have a question - what does resourceManager.memoryLimit do?
by one
Thu Apr 11, 2013 6:26 am
Forum: 1942 Modding Discussion
Topic: Mortarprojectile2
Replies: 6
Views: 8665

Re: Mortarprojectile2

First of all, where is this mortar from? Second, what do you mean by saying "explode" - visual effect or damage?
by one
Wed Apr 10, 2013 6:33 am
Forum: Off Topic
Topic: 115 - 128 players
Replies: 6
Views: 16895

Re: 115 - 125 players

Amazing, waiting for 128 :)
by one
Sun Apr 07, 2013 5:41 pm
Forum: 1942 Modding Discussion
Topic: BF42/siege/cfg and lst files
Replies: 12
Views: 18953

Re: BF42/siege/cfg and lst files

You can use Editor42 which doesn't need any objects/mesh list or try your luck at this: http://bfmods.com/viewtopic.php?f=6&t=1425
by one
Tue Apr 02, 2013 2:01 pm
Forum: 1942 Modding Discussion
Topic: Explosion camera shake and some sounds working online only?
Replies: 1
Views: 5209

Explosion camera shake and some sounds working online only?

I think most of you have noticed that when you play on any BF1942 server, the camera shakes after each explosion (exppacks, grenades, vehicles) if you are close to it. But if you create a game (from game menu) there isn't any camera shake. The same with soldier collision sounds: you can hear them wh...
by one
Tue Apr 02, 2013 1:06 pm
Forum: 1942 Modding Discussion
Topic: XPack1/Monte.Cassino/Monastery
Replies: 4
Views: 7210

Re: XPack1/Monte.Cassino/Monastery

All needed files except textures (sorry, I'm lazy to look through all .rs files and collect all texture files :D )