Search found 76 matches

by reegad
Tue Dec 15, 2009 8:32 pm
Forum: 1942 Modding Discussion
Topic: Spawn in vehicle
Replies: 5
Views: 12240

Re: Spawn in vehicle

DC also have one for the blackhawk in the wake island map or iwo jima.
by reegad
Mon Dec 14, 2009 7:10 pm
Forum: 1942 Modding Discussion
Topic: Lightmap errors
Replies: 5
Views: 12363

Re: Lightmap errors

Ok! yay! so i've gotten it to look alot better, by doing the uvw manually.. well just the parts that actually needs lighting, the first floor and the outside. the second and third floor inside are gonna be just shaded anyway so i saved alot of space by making the 2 floors just 1px on the uvw. :) Som...
by reegad
Mon Dec 14, 2009 11:48 am
Forum: 1942 Modding Discussion
Topic: Lightmap errors
Replies: 5
Views: 12363

Re: Lightmap errors

Reg, should i make a tutorial? you like?
by reegad
Sun Dec 13, 2009 7:03 pm
Forum: 1942 Modding Discussion
Topic: Lightmaps
Replies: 26
Views: 53095

Re: Lightmaps

fo0k wrote:has anyone managed to create lightmaps for custom objects here?

tutorial would be very useful
I've only managed to create lightmaps for statics in a MOD, and not in a custom map.
by reegad
Sun Dec 13, 2009 6:29 pm
Forum: 1942 Modding Discussion
Topic: Lightmap errors
Replies: 5
Views: 12363

Lightmap errors

Hey everyone :) Hope everyone has had a good weekend, i sure have, lots of bf1942 mod progress. So i've been trying to get the lightmaps on this wood-fort to.. well work, and actually look good. the best result i've had so far, is this http://img.photobucket.com/albums/v219/reegad/siege/th_lightmapw...
by reegad
Fri Nov 20, 2009 8:16 am
Forum: Introduce yourself..
Topic: Yo
Replies: 27
Views: 122467

Re: Yo

Ohai!, I'm Reegad, from the humble community of is82.com.
I'm a modder and i got all the basic stuff covered, just getting the hang of animating players, but i have no clue on how to do so with other objects.
This seems like a great forum, hopefully i'll learn a lot <3