Search found 221 matches
- Wed Oct 31, 2018 7:58 pm
- Forum: 1942 Modding Discussion
- Topic: Converting BF2 heightmap to BF1942
- Replies: 3
- Views: 9864
Re: Converting BF2 heightmap to BF1942
For the sake of bumping your thread: I have no experience with BF2. Best of luck Sir!
- Tue Aug 28, 2018 4:44 am
- Forum: 1942 Modding Discussion
- Topic: [Solved]Terrain Glitch
- Replies: 5
- Views: 12978
[Solved]Terrain Glitch
Has anyone had this problem before? I cannot seem to find a fix. I am revising an old map for the Interstate82 mod. Altering the terrain and fog view distances has not had any effect. https://i.imgur.com/jxw40hT.jpg https://i.imgur.com/71uKbV6.jpg https://i.imgur.com/rKy8pik.jpg https://i.imgur.com/...
- Tue Aug 28, 2018 1:17 am
- Forum: 1942 Modding Discussion
- Topic: SSM - Weapons Bunkers CTF
- Replies: 6
- Views: 21058
Re: SSM - Weapons Bunkers CTF
I find BattleCraft very user friendly. If you decide to use it and have any questions let us know.
"Smoke 'em Out!!"
"Smoke 'em Out!!"
- Mon Aug 20, 2018 5:41 am
- Forum: 1942 Modding Discussion
- Topic: SSM - Weapons Bunkers CTF
- Replies: 6
- Views: 21058
Re: SSM - Weapons Bunkers CTF
Open the map in Battlecraft and move the spawn points around to where you want them.
- Mon Aug 13, 2018 10:14 pm
- Forum: 1942 Modding Discussion
- Topic: [SOLVED]HeightMap Question
- Replies: 2
- Views: 8812
Re: HeightMap Question
Thanks Swaffy!,
Also, Apache and Reegad were able to help out and make it work.
Case Closed!
Also, Apache and Reegad were able to help out and make it work.
Case Closed!
- Mon Aug 13, 2018 10:02 pm
- Forum: 1942 Modding Discussion
- Topic: Road to Rome meets Interstate82 mod
- Replies: 0
- Views: 7714
Road to Rome meets Interstate82 mod
New Map for is82 Baytown Converted to Interstate!! https://i.imgur.com/3pVymiP.jpg WEB LINK : http://is82.com/news.php?item.599 RACE OTHER PLAYERS WITH THE FOLLOWING VEHICLES: Kubelwagon Blackmedal jeep German Motorcycle thing Katushya Willy Jeep Lynx Armor Lancia Stratos Snow mobiles Monster Trucks...
- Thu Aug 09, 2018 4:01 am
- Forum: 1942 Modding Discussion
- Topic: [SOLVED]HeightMap Question
- Replies: 2
- Views: 8812
[SOLVED]HeightMap Question
Hello and Good Day!, We are working on a map called Sixteen Squares that breaks down a map into 16 squares. Each mapper gets to design their own square and then they are all merged together at the end. Apache has helped us with this project tremendously but because of delays he had to back out. The ...
- Fri Aug 03, 2018 9:32 pm
- Forum: General discussion & notices
- Topic: Interstate 82 Mod Event! 8.10.18
- Replies: 0
- Views: 14938
Interstate 82 Mod Event! 8.10.18
Come visit us next Friday if you can!
http://is82.com/news.php?item.598
is82.com site and server
Join us on Discord!
http://is82.com/news.php?item.598
is82.com site and server
Join us on Discord!
- Wed Jul 25, 2018 2:06 am
- Forum: 1942 Modding Discussion
- Topic: Cow models anyone?
- Replies: 5
- Views: 11989
Re: Cow models anyone?
Thanks, I ended up settling for cow sound effects and a few cow skins for some vehicles.
- Thu Jul 19, 2018 10:05 pm
- Forum: 1942 Modding Discussion
- Topic: Cow models anyone?
- Replies: 5
- Views: 11989
Re: Cow models anyone?
Sweet. I'll check into eeet!!takiwa wrote:Forgotten Hope has a cow mesh, both alive and dead, I believe...