Search found 15 matches
- Tue Apr 16, 2019 3:20 pm
- Forum: General discussion & notices
- Topic: 128 Planes map [UPDATED - 'GIANT FLIGHT MAP']
- Replies: 30
- Views: 118617
Re: The 128 Planes map by fo0k
Ok, I have changed it up a bit.. Have renamed the map to 'giant_flight_map' just to avoid any server issues with numbers in the file name. Please download it again: http://www.bfmods.com/maps I have setup a public server running this map : 173.199.75.25:14567 : https://www.gametracker.com/server_in...
- Mon Apr 15, 2019 5:09 pm
- Forum: General discussion & notices
- Topic: 128 Planes map [UPDATED - 'GIANT FLIGHT MAP']
- Replies: 30
- Views: 118617
Re: 128 Planes map [UPDATED]
Unfortunately though, the file was corrupted when I extract the .rar file (using 7zip) and it doesn't showed up from the maplist in vanilla's Create Game menu, specifically Coop.
- Fri Dec 16, 2016 11:45 am
- Forum: Introduce yourself..
- Topic: Yo
- Replies: 27
- Views: 125419
Re: Yo
Hi! I'm al13326 from ModDB and BattleGroup42, with an in-game nick as Jesus Villamor in Bf1942. A long-time lurker of this site and I hope you can accomodate my questions later on. And by the way, I made replies on the following thread before but it seems it needs review from web administrator/s: ht...
- Thu Dec 01, 2016 8:18 pm
- Forum: 1942 Modding Discussion
- Topic: Community release of Battlefield 1942 patch/update 1.7.0 ??
- Replies: 9
- Views: 29033
Re: Community release of Battlefield 1942 patch/update 1.7.0
I don't know if it's possible but I think the best interest is that this 2002 FPS game able to utilized in multi-core processors as based in my experience, only 1 CPU core (out of 2) while checking in System Monitor and running the game on Linux through Wine (Windows Task Manager prior to Windows 10...
- Thu Dec 01, 2016 7:53 pm
- Forum: 1942 Modding Discussion
- Topic: 256 Bots in Instant Battle Mode (no EXE hack required!)
- Replies: 18
- Views: 57785
Re: 256 Bots in Instant Battle Mode (no EXE hack required!)
...but a EXE hack is needed as the client exe can't host games with more then 64 players. As for the executable binary, here's my modified .exe as well as the necessary .rfa files which allow to play against 256 players/bots in coop mode: http://s000.tinyupload.com/index.php?file_id=000570647627892...