Search found 125 matches

by Psycho
Sun Mar 04, 2012 10:45 pm
Forum: 1942 Modding Discussion
Topic: Ripping airplanes from HAWX.
Replies: 20
Views: 28084

Re: Ripping airplanes from HAWX.

I guess breaking it down is a painless task really once the whole model is ready so I find its best to get things exactly as you want them in one piece then break it down. dropping it into BOB would be a much easier way to test it all out :) also, have you done any searching to see if these have be...
by Psycho
Sun Mar 04, 2012 2:21 pm
Forum: 1942 Modding Discussion
Topic: Ripping airplanes from HAWX.
Replies: 20
Views: 28084

Re: Ripping airplanes from HAWX.

well the models look good and textures are all setup. There are a few issues with the mesh here and there which may have happened during export. I don't know to what extent you understand 3d modelling but the normals are off in places.. meaning parts of the mesh face the wrong way. solution is basi...
by Psycho
Sat Mar 03, 2012 1:00 pm
Forum: 1942 Modding Discussion
Topic: Ripping airplanes from HAWX.
Replies: 20
Views: 28084

Re: Ripping airplanes from HAWX.

Post it up and I can get it ready for BF.. Not modded a plane before but I guess just swap the meshes around and tweak the position should get it flying. I can at least get you the models in correct format to slot in. I would say though that a model with texture is needed.. I'm not the man for text...
by Psycho
Fri Mar 02, 2012 9:56 am
Forum: 1942 Modding Discussion
Topic: Ripping airplanes from HAWX.
Replies: 20
Views: 28084

Re: Ripping airplanes from HAWX.

Have ripped so many cars over the years.. Never thought about planes! If it can be got into 3dmax then it can certainly be used in 1942. I could help on the max side of things to get the model ready for '42 I found a SAAB JA37 viggen made in sketchup, and succéeded converting it to 3ds. Had to prep...
by Psycho
Wed Feb 29, 2012 12:22 pm
Forum: 1942 Modding Discussion
Topic: Ripping airplanes from HAWX.
Replies: 20
Views: 28084

Re: Ripping airplanes from HAWX.

Have ripped so many cars over the years.. Never thought about planes! If it can be got into 3dmax then it can certainly be used in 1942. I could help on the max side of things to get the model ready for '42 I also found this link about how to import 3dmodels from sketchup: http://forums.devshed.com...
by Psycho
Mon Feb 27, 2012 11:34 pm
Forum: 1942 Modding Discussion
Topic: {SOLVED}Terrain/Earth Troubles
Replies: 7
Views: 9547

Re: Terrain/Earth Troubles

Hello. I'm not an specialist on this, but your problem reminds me of when I was making my big map in BC42. The solution for me was to use ED42 instead.
Battlecraft have a lot of limitations it seems. So if it is a complex or/and a big map, BC42 won't handle that correctly.
by Psycho
Mon Feb 27, 2012 12:29 am
Forum: 1942 Modding Discussion
Topic: Damn the torpedos...
Replies: 4
Views: 6639

Re: Damn the torpedos...

Is it possible to make ships and boats almost imune to bombs? In that case, what is the easiest way to do this? Look for "Mods/MODNAME/Archives/BF1942/Game.rfa". In Game.rfa, look for a folder named "Damage_System". You'll have to change those damage tables of every projectile. ...
by Psycho
Sun Feb 26, 2012 6:32 pm
Forum: 1942 Modding Discussion
Topic: Damn the torpedos...
Replies: 4
Views: 6639

Damn the torpedos...

Hello, I have been doing IRL stuff for a couple of months. But now I'm back with "stupid" questions again hehe. Is it possible to make ships and boats almost imune to bombs? In that case, what is the easiest way to do this? I also want to make the torpedos go closer to the water surface, a...
by Psycho
Sun Feb 26, 2012 5:54 pm
Forum: 1942 Modding Discussion
Topic: Ripping airplanes from HAWX.
Replies: 20
Views: 28084

Ripping airplanes from HAWX.

I stumbled over something interesting on the net yesterday. http://www.facepunch.com/threads/720180 This is very interesting, I wonder if it would be possible to convert those models to BF1942. Anyone thought about this or done this? From what i understand it would be possible for a experienced 3Dmo...
by Psycho
Mon Nov 21, 2011 1:57 pm
Forum: 1942 Modding Discussion
Topic: Making a FOV mod
Replies: 10
Views: 14871

Re:

freddy wrote:Thanks! now i got a good reason to get me some more monitors :)

gött!
Va fan?? hehe