Search found 25 matches

by Sarge31FR
Mon Dec 31, 2012 11:48 pm
Forum: Modding/Mapping Tutorials
Topic: I need to add more weapons into BF1942
Replies: 17
Views: 84586

Re: I need to add more weapons into BF1942

Did you add ALL the animations files AND !!! the entries in the con files ? It's not enough to just add the meshes, weapon con files etc. if you forget to include the lines in the 1pAnimationsTweakingMod.con and so on.
by Sarge31FR
Mon Dec 31, 2012 11:28 pm
Forum: 1942 Modding Discussion
Topic: Annoying SoundEngine Problem
Replies: 4
Views: 6852

Re: Annoying SoundEngine Problem

Damn, still nothing.

I found some bugs though. In some of the maps, the folders and paths for the environment.ssc etc. were wrong, "Sound" instead of "Sounds".
But even after fixing that, this stupid engine problem remains. :?
by Sarge31FR
Thu Dec 20, 2012 8:54 am
Forum: 1942 Modding Discussion
Topic: Annoying SoundEngine Problem
Replies: 4
Views: 6852

Re: Annoying SoundEngine Problem

Haven't found anything yet. At first i thought it could be one of the ships in several maps, but even after removing them from the mod folder the error still shows up.
by Sarge31FR
Sun Dec 16, 2012 6:48 pm
Forum: 1942 Modding Discussion
Topic: Sound for FireArm (SSC)
Replies: 6
Views: 8745

Re: Sound for FireArm (SSC)

That's a problem i've been having for ten years now. Making an automatic gun/cannon use a proper single shot in a perfect loop. And i can tell you this: It won't work. The Bf42 engine simply doesn't allow it. You can either use VERY short sounds for loops, or long, "complete" single shots ...
by Sarge31FR
Sun Dec 16, 2012 6:04 pm
Forum: 1942 Modding Discussion
Topic: Annoying SoundEngine Problem
Replies: 4
Views: 6852

Annoying SoundEngine Problem

Hi guys :D As you may know, we're still working on the final release of Battlegroup42 for Bf42. Right now, besides adding new content, i'm trying to iron out remaining bugs. But there's one problem which is really driving me crazy. In the debugger logs, the following line appears every now and then,...