Search found 133 matches
- Tue Feb 12, 2013 5:14 pm
- Forum: 1942 Modding Discussion
- Topic: Client objects NOT VISIBLY moving - Please Help!
- Replies: 5
- Views: 8401
Re: Client objects NOT VISIBLY moving - Please Help!
ObjectTemplate.create PlayerControlObject Gear_Forest ObjectTemplate.SaveInSeparateFile 1 ObjectTemplate.setNetworkableInfo Gear_ForestTowerInfo objectTemplate.loadSoundScript Sounds/Elephant_Track_L.ssc objectTemplate.cullRadiusScale 5 ObjectTemplate.explosionRadius 20 ObjectTemplate.explosionDama...
- Tue Feb 12, 2013 6:40 am
- Forum: 1942 Modding Discussion
- Topic: Client objects NOT VISIBLY moving - Please Help!
- Replies: 5
- Views: 8401
Re: Client objects NOT VISIBLY moving - Please Help!
Yes I do. Next suggestion?
Professor Smith
Professor Smith
- Mon Feb 11, 2013 3:40 pm
- Forum: 1942 Modding Discussion
- Topic: Client objects NOT VISIBLY moving - Please Help!
- Replies: 5
- Views: 8401
Client objects NOT VISIBLY moving - Please Help!
Hello, I created some custom objects for a custom map (and yes, for my custom mod lol, HTroop). I made it so that these objects continuously rotate. Over a server, the server's objects rotate both visually and physically in synchronization, but the client's objects DO NOT. The client's objects do no...