Battlefield Heroes mod for BF1942...
Re: Battlefield Heroes mod for BF1942...
hgklan.plusboard.de
- Apache Thunder
- Posts: 1210
- Joined: Mon Oct 19, 2009 2:48 am
- Location: Levelland Texas, USA
- Contact:
Re: Battlefield Heroes mod for BF1942...
v2.5 is ready! Added a night conversion of Alpine Assault and a winter conversion of Midnight Mayhem among some other changes.
Download Link:
BFHeroes42_v2_5.exe
Server Files:
BFheroes_v2_5_ServerFiles.rar
Changes in v2.5:
1. Updated ContentCRC32.
2. Disabled Prone. As a side affect, bots are more aggressive now.
3. Made small tweaks to AI behavior weights.
4. Added winter version of Midnight Mayhem.
5. Reload animations for RPGs finally fixed. The rocket now shows properly in the soldier's left hand during reload.
6. Corrected crosshair for planes. Planes now use the correct crosshair that was used in the real game.
7. More HUD changes. Changed minimap frame, weapon bar appearence, vehicle health icon position, etc.
8. Ball widget moved to commando kits. Wrench added to Soldier class.
9. Invisible tracers added to rapid fire weapons to reduce lag. (Bullet Flyby sound effect moved to the tracer templates)
10. Re-animated the creek texture to make it more smooth.
11. Altered JetPack behavior to function more like the BFH jetpacks.
12. Changed sound effects for the Jetpack to use the BFH ones.
13. Redid minimap of Riverside Rush.
14. Redid minimap for Riverside Rush Nights and hand edited lightmaps to improve uniformity of lit windows.
15. Added night conversion of Alpine Assault.
16. Edited lightmaps of Victory Village Nights to make the windows more uniformly lit.
Download Link:
BFHeroes42_v2_5.exe
Server Files:
BFheroes_v2_5_ServerFiles.rar
Changes in v2.5:
1. Updated ContentCRC32.
2. Disabled Prone. As a side affect, bots are more aggressive now.
3. Made small tweaks to AI behavior weights.
4. Added winter version of Midnight Mayhem.
5. Reload animations for RPGs finally fixed. The rocket now shows properly in the soldier's left hand during reload.
6. Corrected crosshair for planes. Planes now use the correct crosshair that was used in the real game.
7. More HUD changes. Changed minimap frame, weapon bar appearence, vehicle health icon position, etc.
8. Ball widget moved to commando kits. Wrench added to Soldier class.
9. Invisible tracers added to rapid fire weapons to reduce lag. (Bullet Flyby sound effect moved to the tracer templates)
10. Re-animated the creek texture to make it more smooth.
11. Altered JetPack behavior to function more like the BFH jetpacks.
12. Changed sound effects for the Jetpack to use the BFH ones.
13. Redid minimap of Riverside Rush.
14. Redid minimap for Riverside Rush Nights and hand edited lightmaps to improve uniformity of lit windows.
15. Added night conversion of Alpine Assault.
16. Edited lightmaps of Victory Village Nights to make the windows more uniformly lit.
I have cameras in your head!
Re: Battlefield Heroes mod for BF1942...
Oh, wow. That's pretty cool.
(Forum Thread|Download) Swaffy'sMod v0.34 | Download link to come Soon™
Re: Battlefield Heroes mod for BF1942...
Im downloading this now. Cannot wait for play.
hgklan.plusboard.de
- mistamontiel
- Posts: 137
- Joined: Sun Feb 27, 2011 5:44 am
- Location: Miami, FL, CUBA
- Contact:
Re: Battlefield Heroes mod for BF1942...
Apache Thunder !! I had no idea there are Jetpacks. Where can I find em ?
Hm you can't tell your Xfire address in Profile. It's same as this, mistamontiel
I'd host this up for ya, not dedicated but anytime just shoot me a message friend. Love your fantastic modding.
EDIT: And so, the only dedicated server there is, don't know why it shares with standard BF1942, is outdated. Contact the server runner the best you can.
Hm you can't tell your Xfire address in Profile. It's same as this, mistamontiel
I'd host this up for ya, not dedicated but anytime just shoot me a message friend. Love your fantastic modding.
EDIT: And so, the only dedicated server there is, don't know why it shares with standard BF1942, is outdated. Contact the server runner the best you can.
Re: Battlefield Heroes mod for BF1942...
You’re entering a world of pain!
- Apache Thunder
- Posts: 1210
- Joined: Mon Oct 19, 2009 2:48 am
- Location: Levelland Texas, USA
- Contact:
Re: Battlefield Heroes mod for BF1942...
Oh wow...That gives me the idea to combine BFH into the vanilla files and release it as a standalone game.
I have cameras in your head!
- mistamontiel
- Posts: 137
- Joined: Sun Feb 27, 2011 5:44 am
- Location: Miami, FL, CUBA
- Contact:
Re: Battlefield Heroes mod for BF1942...
Where does bfheroes\Archives\video\Creek.bik play ? It looks really pretty.
- Apache Thunder
- Posts: 1210
- Joined: Mon Oct 19, 2009 2:48 am
- Location: Levelland Texas, USA
- Contact:
Re: Battlefield Heroes mod for BF1942...
It's the animated texture for the river in Alpine Assault.
I have cameras in your head!
- mistamontiel
- Posts: 137
- Joined: Sun Feb 27, 2011 5:44 am
- Location: Miami, FL, CUBA
- Contact:
Re: Battlefield Heroes mod for BF1942...
Ah. But yehman, I think you should let MenuStartup.bik play again. It makes your conversion shine a whole lot more.
I'm one of the VERY few people who actually direct shortcut to very great mods. And I miss seeing that man. lol, cheers & thanks much !!
I'm one of the VERY few people who actually direct shortcut to very great mods. And I miss seeing that man. lol, cheers & thanks much !!