Grabbi wrote:the BFserver Manager 2.01 (final) writes EACH time ServerSettings.con NEW before it starts the dedicated server with the max 64 value (32).
try set the affected files to write protected if you use BFserver Manager
Grabbi wrote:first thing I did
doesn t work, cause then the BFSM Server Manager shows a error popup and shuts down
Onliest way is to write an own server manager / admin tool or Tuia is able to modify the bfsm exe and unlock it

run ../../mods/bf1942/maxplayers.con
exe wrote:Amazing!![]()
Can someone please give me the steps on how to play coop with 127 bots on my local machine? I'm a noob at those server things. I downloaded the patched exe along with BFSM but couldn't raise the player count higher than 64.
freddy wrote:try and put the "game.serverMaxPlayers" somewhere it reads "late" in the server files, it should overrun the bfmanager settings.
edit: dropping it in the init.con file in the game.rfa seems to work, not the quickest way to change a value on but perhaps ok until there is a better solution.
freddy wrote:this is a easier way to change values, by using this line in the game.rfa init.con
- Code: Select all
run ../../mods/bf1942/maxplayers.con
then make the file "maxplayers.con" containing the game.serverMaxPlayers code and put it in servers directory /mods/bf1942
now values can be changed easily with notepad or edited on the fly over ftp.
freddy wrote:1: to get more bots in coop-mode open the file AIdefault.con in game.rfa and raise the value on "aiSettings.setMaxNBots"




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