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need help about server-side version of my mod

Posted: Tue Sep 27, 2011 1:34 pm
by dudejo
It's a very simple mod that only changes stats for the weapons and kits with NO added files. Also, the mod folder was generated with the Mod Wizard from the BF toolkit.

Here's my setup so far:

Archives\Objects.rfa :
-Firearms have new stats
-Tank MG turets have new stats
-Spawn kits have different gear

Archives\bf1942\Game.rfa :
-Changed the damage system multipliers for the weapons
-Changed the base damage in materialmanagerdefine

Archives\bf1942\Levels folder :
-All they have is the init.con for every single map when you use the Mod Wizard from the BF toolkit

Movies folder:
-Background.blk from the Mod Wizard

root folder:
-Init.con from the Mod Wizard

Now here's what happens. When I start a test server with the mod, then try to join with vanilla BF1942, i get a Map Not Found message in the game.

So, basically, what am I missing?