bf1942.lst & bf1942.cfg files ??

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bf1942.lst & bf1942.cfg files ??

Postby YeOldOne404 » Fri Aug 10, 2018 12:04 pm

Is it possible to add custom objects or vehicles to bf1942.lst & bf1942.cfg files ?

Can Battlecraft1942 read from more than one mods .lst & .cfg files at a time?

Ex. If I want to map a map for vanilla bf1942, could I also have BC1942 pull some items from FH mod?

Would making master .lst & .cfg files be a possibility? Something that contains files for bf1942/rtr/sw/FH/BG42/DC/EOD/Bf1918 etc.
Posts: 11
Joined: Mon Jul 02, 2018 5:40 pm

Re: bf1942.lst & bf1942.cfg files ??

Postby Crash » Mon Feb 18, 2019 2:40 pm

I think you can add them under a new heading custom objects.

Re: bf1942.lst & bf1942.cfg files ??

Postby Crash » Mon Jul 01, 2019 4:15 am

I think it involves adding the vehicles/buildings into the map archive file and editing the .lst file to point the game to the right location.

Re: bf1942.lst & bf1942.cfg files ??

Postby Crash » Tue Nov 12, 2019 1:57 pm

I've spent the last month figuring out how to do this. If anyone wants to know how pm me. I might make a tutorial and put it on this site. :D

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