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How does healing work?

Posted: Sun Sep 09, 2018 3:21 am
by Osaka_amd
I wanted to ask a question, how does healing in general work? I know the ObjectTemplate.magType 1 makes the projectiles heal, but what about the other properties.

ObjectTemplate.magSize 1800

rem *** Recover time
ObjectTemplate.reloadtime 1.5
rem *** Use medpack time
ObjectTemplate.roundOfFire 10

and if I changed them, what would they do?