Classical Modder wrote:I would remove the space in the mod name and path, to have something that looks like this instead: swaffys_mod. Remove the quotation marks too and see what happens.
Yep that was the issue. Kind of stupid how it doesn't allow spaces, but ok.
"Swaffy's Mod" doesn't work
"Swaffys Mod" doesn't work
"Swaffy'sMod" doesn't work
"Swaffy\'sMod" doesn't work (escape character)
SwaffysMod does work
- Quotation marks are ignored and do nothing
- Single quotes and spaces both break it, but the mod will still load
Instead I used the LexIconAll to change the name after loading the mod. I am assuming that the exe's use of the name was not built properly to allow for quotation use, which I find weird because this used to work in my mod but some day last year it decided to break.
(edit) damn now I have to fix every single map because of
game.setMapId