Sound bug in Forgotten Hope Secret Weapon
Posted: Tue Mar 12, 2019 7:38 am
This is what I get from the last two lines of the log made by the BF1942_r.exe.
Engine\SfxPc\Sample.cpp(82): Assert: SfxPc: (chunkSize == ( stream->length() - 8 )) Sound/44kHz/tnkstrt.wav is corrupt. Error: Wrong chunk size.
Engine\SfxPc\Sample.cpp(139): Assert: SfxPc: (chunkSize <= ( stream->length() - 44 )) Sound/44kHz/tnkstrt.wav is corrupt. Error: Data size to large.
Berlin Outskirts loads fine, but most if not all other maps does not. So if anybody here knows what those lines up there means, and how I can solve the problem, please feel free to reply.
Engine\SfxPc\Sample.cpp(82): Assert: SfxPc: (chunkSize == ( stream->length() - 8 )) Sound/44kHz/tnkstrt.wav is corrupt. Error: Wrong chunk size.
Engine\SfxPc\Sample.cpp(139): Assert: SfxPc: (chunkSize <= ( stream->length() - 44 )) Sound/44kHz/tnkstrt.wav is corrupt. Error: Data size to large.
Berlin Outskirts loads fine, but most if not all other maps does not. So if anybody here knows what those lines up there means, and how I can solve the problem, please feel free to reply.