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Need help on mapping UV for tank treads

Posted: Sun Jun 30, 2019 11:39 am
by Phineas1604
I successfully modelling and coding a tank for bf1942. However, the texture of the tracks keep going wrong direction (rightward ???). I will be very happy if someone provide me some help or tutorials on this as my tank is almost finish :D

Re: Need help on mapping UV for tank treads

Posted: Sat Jul 06, 2019 8:44 am
by takiwa
your track texture and uvw needs to be oriented so they run horizontally, from left to right (or right to left). A vertical texture or uvw layout will show a sideways animation in game.