I don't see why not, but let me finish it firstVilespring wrote:congrats on your problem!
can I have that tiger model? It's so.... PERFECT!! The vanilla one pisses me off!
.ske Tuts?
Re: .ske Tuts?
- Apache Thunder
- Posts: 1210
- Joined: Mon Oct 19, 2009 2:48 am
- Location: Levelland Texas, USA
- Contact:
Re: .ske Tuts?
Good to see that it got sorted out. I went ahead and labeled the thread as solved for you.
I have cameras in your head!
Re: .ske Tuts?
Very sorry for bringing up a nine year old thread... but I'm facing a similar problem right now with my own tank. I'm trying to get it into Battlefield 1918, but I suspect that the ske and skn files aren't exported correctly...
The game simply crashes without any error message whatsoever.
The game simply crashes without any error message whatsoever.
Regards,
Skull Kid
Skull Kid
Re: .ske Tuts?
I solved it. It was the springs in the Physics.con that was adjusted wrong.
Regards,
Skull Kid
Skull Kid