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Run 1942 in slow motion

Posted: Sat Feb 13, 2010 2:47 pm
by Poow
Is there any possibility to run a game in slow motion?
I would love to use slow motion scenes for a movie.

Re: Run 1942 in slow motion

Posted: Sat Feb 13, 2010 5:48 pm
by MR PINK BALLS
film game,play it in slow motion

Re: Run 1942 in slow motion

Posted: Sat Feb 13, 2010 5:51 pm
by Apache Thunder
Usually slow motion is achieved post-production. Not actualy ingame. So you record the game normally, then use a video editor to make the scene(s) you want in slow motion. It's normally not done ingame. ;)

Re: Run 1942 in slow motion

Posted: Sat Feb 13, 2010 7:13 pm
by Poow
Yes, that's obviously ;)

My Idea is to realize clips with "matrix" sequences without a bunch of PCs needed :D
You can move the freecam with normal speed but everything else should move slow.
But I doubt that it's possible somehow without big changes. :(

Re: Run 1942 in slow motion

Posted: Sat Feb 13, 2010 11:55 pm
by Apache Thunder
You can probably achieve that by having the camera move around something very fast. If you slow it down then it would seem the camera is moving at normal speed. ;)

Re: Run 1942 in slow motion

Posted: Sun Feb 14, 2010 12:02 am
by Poow
:D Yes, but you can not move the cam so exactly with your hand and in the slow motion it would look like a slide show :(
However I will make something else. Maybe you can see the result soon.

Re: Run 1942 in slow motion

Posted: Wed Feb 17, 2010 4:53 am
by Iced Earth
Maybe attach a camera to a rotational bundle??? :o

Re: Run 1942 in slow motion

Posted: Wed Feb 17, 2010 10:10 am
by Poow
Hell yes, nice idea! 8-)

Re: Run 1942 in slow motion

Posted: Wed Feb 17, 2010 10:15 am
by Iced Earth
every now and then i have a good idea. :lol:

Re: Run 1942 in slow motion

Posted: Wed Feb 17, 2010 12:43 pm
by Jeronimo
^^

Let's say we want a 1/5 slow motion - that would need you to record around 100 fps in the original, so the sped down version still looks smooth with 20 fps. Could get quite hard to accomplish :?