Had a cool though,ragdoll for 1942

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Poow
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Re: Had a cool though,ragdoll for 1942

Post by Poow »

[youtube][/youtube]

Insert a Youtube link pls :D
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MR PINK BALLS
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Re: Had a cool though,ragdoll for 1942

Post by MR PINK BALLS »

Ok heres the bafs
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bafs.rar
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Bonaparte
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Re: Had a cool though,ragdoll for 1942

Post by Bonaparte »

So where should i add this baf to make this work? Animations folder?
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MR PINK BALLS
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Re: Had a cool though,ragdoll for 1942

Post by MR PINK BALLS »

U putt it in the diehit folder and then activate it via animationsstatesdie and explsionfly
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fo0k
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Re: Had a cool though,ragdoll for 1942

Post by fo0k »

got a vid pink?
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MR PINK BALLS
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Re: Had a cool though,ragdoll for 1942

Post by MR PINK BALLS »

my computer dont take good vids but i think i have some lagged crap on xfire profile
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Bonaparte
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Re: Had a cool though,ragdoll for 1942

Post by Bonaparte »

Err..i didnt understand how to make it work ingame?
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MR PINK BALLS
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Re: Had a cool though,ragdoll for 1942

Post by MR PINK BALLS »

putt the .baf files in the diehit folder putt it in all the subfolders of diehit,replace the animationstates.cons in the main animations folder,make sure to back up original,i haven't made this into a patch yet sorry.I more putt the animations up for people who have 3dsmax,they can just open the 3p Russian solider and see
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Coroner47
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Re: Had a cool though,ragdoll for 1942

Post by Coroner47 »

Here's a vid
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fo0k
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Re: Had a cool though,ragdoll for 1942

Post by fo0k »

heheh, nice! could use a few variations but at medium distance it does look pretty cool :) Mod looking good too Coroner.

Pink, do you wanna try and write up a slightly more friendly explaination of this as a tutorial so anyone can try this? If someone has never touched animations its tough to follow a single sentence explaination. Assume people dont know what you are talking about and the info is a lot easier to share.
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