The news was been for public created last month for you at there: http://hg-clan.blogspot.de/2016/10/bf19 ... eased.html
All Out War - A BF1942 Mod
Re: All Out War - A BF1942 Mod
If do you like the BF 1942 Mods or search a Download please visit: http://hg-clan.blogspot.de/
- discocreeper101
- Posts: 40
- Joined: Fri Dec 18, 2015 2:21 am
- Location: Australia
- Contact:
Re: All Out War - A BF1942 Mod
Thanks, really appreciate itThe news was been for public created last month for you at there: http://hg-clan.blogspot.de/2016/10/bf19 ... eased.html
My Mods:
All Out War: http://bfmods.com/viewtopic.php?f=31&t=9275
Youtube Channel:http://youtube.com/mcdiscocreeper101
All Out War: http://bfmods.com/viewtopic.php?f=31&t=9275
Youtube Channel:http://youtube.com/mcdiscocreeper101
- discocreeper101
- Posts: 40
- Joined: Fri Dec 18, 2015 2:21 am
- Location: Australia
- Contact:
Re: All Out War - A BF1942 Mod
Right, kinda have to explain why I was gone for so long....
-The launch of Bo3 mod tools (I only play cod for 3rch zombies btw)
-School
-Lazy-ness
That sums it up really however there is good news! I finally decided to start working on All Out War again! Just have to finish Operation Aurora, add bots and tada!
Btw, if anyone knows how to edit BF:SP to add water ai, please let me know. Want to add bots to one of my maps & have an idea I want to complete.
-The launch of Bo3 mod tools (I only play cod for 3rch zombies btw)
-School
-Lazy-ness
That sums it up really however there is good news! I finally decided to start working on All Out War again! Just have to finish Operation Aurora, add bots and tada!
Btw, if anyone knows how to edit BF:SP to add water ai, please let me know. Want to add bots to one of my maps & have an idea I want to complete.
My Mods:
All Out War: http://bfmods.com/viewtopic.php?f=31&t=9275
Youtube Channel:http://youtube.com/mcdiscocreeper101
All Out War: http://bfmods.com/viewtopic.php?f=31&t=9275
Youtube Channel:http://youtube.com/mcdiscocreeper101
Re: All Out War - A BF1942 Mod
I remember there being a tut on beach landing zones for bots, worth taking a look at.
I think this line is also important for your vehicle... maybe:
rem * Grenade Turret
aiTemplate.create NF_APC_GrenadeTurret_AI
aiTemplate.addType ITUnit
aiTemplate.addType ITBiological
aiTemplate.addType ITGround
aiTemplate.addType ITNaval
aiTemplate.degeneration 15
aiTemplate.allowedTimeDiff 2
aiTemplate.basicTemp 10
aiTemplate.commonKnowledge 0
aiTemplate.secondary 1
aiTemplate.addPlugIn NF_APC_GrenadeTurretArms
aiTemplate.addPlugIn NF_APC_GrenadeTurretUnit
aiTemplate.addPlugIn NF_APC_GrenadeTurretCtrl
I think this line is also important for your vehicle... maybe:
rem * Grenade Turret
aiTemplate.create NF_APC_GrenadeTurret_AI
aiTemplate.addType ITUnit
aiTemplate.addType ITBiological
aiTemplate.addType ITGround
aiTemplate.addType ITNaval
aiTemplate.degeneration 15
aiTemplate.allowedTimeDiff 2
aiTemplate.basicTemp 10
aiTemplate.commonKnowledge 0
aiTemplate.secondary 1
aiTemplate.addPlugIn NF_APC_GrenadeTurretArms
aiTemplate.addPlugIn NF_APC_GrenadeTurretUnit
aiTemplate.addPlugIn NF_APC_GrenadeTurretCtrl
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