Usage:
AiTemplatePlugIn.SetAlwaysTargetSoldier
boolean
Argument values:
argument 1: |
1; most commonly 1
|
Used in object types (and how often in each type): Unit (1%)
Used in a total of 3 .con files: Objects.con
Parent directories of these .con files: objects/Vehicles, objects/Stationary_Weapons
Example: (from objects/Stationary_Weapons/Stationary_Browning/Ai/Objects.con)
rem *** Plugins ***
AiTemplatePlugIn.Create Unit Stationary_BrowningUnit
AiTemplatePlugIn.EquipmentType 4
AiTemplatePlugIn.SetStrategicStrength 0 0
AiTemplatePlugIn.SetStrategicStrength 1 1
AiTemplatePlugIn.SetUseNoPathfindingToGetToObject 1
AiTemplatePlugIn.SetHasExposedSoldier 1
AiTemplatePlugIn.SetAlwaysTargetSoldier 1
Go to the AiTemplatePlugIn properties
list page, AiTemplatePlugIn page,
All Properties list,
or Main scripting page.