Search found 233 matches

by HJGF
Tue Sep 14, 2010 12:58 am
Forum: Battlefield Heroes'42
Topic: Battlefield Heroes mod for BF1942...
Replies: 220
Views: 587380

Re: Battlefield Heroes mod for BF1942...

Good Job.
by HJGF
Wed Sep 08, 2010 8:19 pm
Forum: New here?
Topic: Hello There
Replies: 5
Views: 17303

Re: Hello There

welcome
by HJGF
Thu Sep 02, 2010 12:09 am
Forum: 1942 Modding Discussion
Topic: Switching fire modes
Replies: 3
Views: 6687

Re: Switching fire modes

of course u can have burst fire, is not exactly burst fire but u can.
by HJGF
Wed Sep 01, 2010 2:53 am
Forum: BF1942 (Vanilla)
Topic: 3D Ironsights
Replies: 7
Views: 33823

Re: 3D Ironsights

good to see someone liked old archis work i was planing to continue it. emm to make it work u gotta place it in the mods folder and u have to open the init.con of
bf1942 and above this line game.addModPath Mods/bf1942 put this game.addModPath mods/bf19422/ hope i helped u...
by HJGF
Sat Aug 21, 2010 1:55 am
Forum: 1942 Modding Discussion
Topic: colt shooting ovens
Replies: 5
Views: 8861

Re: colt shooting ovens

not on the colt obejcts but in handweapons common and weapons then look for the colt projectile and replace it with the one i gave u
by HJGF
Sat Aug 21, 2010 12:37 am
Forum: 1942 Modding Discussion
Topic: does any1 know is their any key can be use for third weapon?
Replies: 6
Views: 9612

Re: does any1 know is their any key can be use for third wea

i remember that archi told me something like that, like u have a no4 that shoots, (duh! lolz) uses bayonets and can zoom (with zoom he referd to use 3d ironsights).
by HJGF
Sat Aug 21, 2010 12:29 am
Forum: 1942 Modding Discussion
Topic: Bots are too stupid!
Replies: 6
Views: 10435

Re: Bots are too stupid!

look at my zombies :D Image
by HJGF
Sat Aug 21, 2010 12:18 am
Forum: 1942 Modding Discussion
Topic: colt shooting ovens
Replies: 5
Views: 8861

Re: colt shooting ovens

with it didint work what u mean? the game crashed or it didnt shooted what u wanted and if u mean that it doesnt shoots the stove, try this: the normal colt projectile its like this: ObjectTemplate.create Projectile ColtProjectile ObjectTemplate.geometry bullet_m1 ObjectTemplate.timeToLive CRD_NONE/...
by HJGF
Mon Aug 16, 2010 7:58 pm
Forum: Off Topic
Topic: Codename Eagle
Replies: 8
Views: 23867

Re: Codename Eagle

there was a bf mod about this game
by HJGF
Tue Aug 03, 2010 3:50 pm
Forum: Off Topic
Topic: Google it
Replies: 5
Views: 15805

Re: Google it

ROFL