Search found 13 matches
- Thu Apr 07, 2011 3:42 pm
- Forum: Desert Combat (All versions)
- Topic: Berbling Hell
- Replies: 7
- Views: 68480
Re: Berbling Hell
HERE IT IS! The thing no one has been waiting for XD Berlin v1.4 Hell. I acturaly started this update a while ago but never got round to finishing and releasing. Iv had a few days free so here it is. -Re done allot of textures -Fixed hand colors -Now has atmosfer sounds -Added a few surprises -Tweek...
- Sat May 08, 2010 5:28 pm
- Forum: 1942 Modding Discussion
- Topic: first person hand textures?
- Replies: 3
- Views: 10087
first person hand textures?
hey, iv made some new textures for the soldiers hands on a DCF map,
But in first person view the hands textures are no different (only changes in 3rd person)
where can i go to change the first person hands aswell?
But in first person view the hands textures are no different (only changes in 3rd person)
where can i go to change the first person hands aswell?
- Tue May 04, 2010 12:26 pm
- Forum: 1942 Modding Discussion
- Topic: Shiny textures
- Replies: 8
- Views: 24759
Re: Shiny textures
OK iv got the alpha to save now but its making the stuff transparent not shiny lol :'(
- Tue May 04, 2010 11:45 am
- Forum: 1942 Modding Discussion
- Topic: View distance
- Replies: 11
- Views: 32206
Re: View distance
thank you mates 

- Tue May 04, 2010 12:32 am
- Forum: 1942 Modding Discussion
- Topic: Shiny textures
- Replies: 8
- Views: 24759
Re: Shiny textures
Am i doing this wrong because it doesn't seem to make any difference :( subshader "humvee_hull_Material0" "StandardMesh/Default" { lighting true; materialDiffuse 0.588235 0.588235 0.588235; lightingSpecular true; materialSpecular 1 1 1; materialSpecularPower 10; texture "tex...
- Mon May 03, 2010 7:56 pm
- Forum: 1942 Modding Discussion
- Topic: View distance
- Replies: 11
- Views: 32206
View distance
I want an object or effect to only show up when you get really close to it.
To stop any lag it creates when not in use.
any one know the view distance line ? lol i'm such a noob XD
To stop any lag it creates when not in use.
any one know the view distance line ? lol i'm such a noob XD
- Mon May 03, 2010 5:09 pm
- Forum: 1942 Modding Discussion
- Topic: Shiny textures
- Replies: 8
- Views: 24759
Shiny textures
hey iv been trying to figure out how to make textures in game shiny
I'm guessing its something to do with the DDs alpha channel but have no successes
I'm using photo shop with the DDs plug in,
any one know XD ?
I'm guessing its something to do with the DDs alpha channel but have no successes
I'm using photo shop with the DDs plug in,
any one know XD ?
- Thu Apr 29, 2010 9:49 pm
- Forum: Battlefield Heroes'42
- Topic: Battlefield Heroes mod for BF1942...
- Replies: 220
- Views: 815433
Re: Battlefield Heroes mod for BF1942...
truly jaw dropping stuff mate,
iv been around modders for years and never seen as much skill as you have.
simple amazing mod copy's BFH almost perfectly. (but much better with first person view XDDDDD)
iv been around modders for years and never seen as much skill as you have.
simple amazing mod copy's BFH almost perfectly. (but much better with first person view XDDDDD)
- Fri Mar 26, 2010 5:10 pm
- Forum: 1942 Modding Discussion
- Topic: Mustangs spawning when they shouldn't..
- Replies: 2
- Views: 7880
Re: Mustangs spawning when they shouldn't..
well i haven't used battle craft much but after its done your map just check it your self,
Make sure there is not a line setting the team for the spawner in your ObjectSpawns.con.
Then it wont spawn intill the flag has set the team.
Make sure there is not a line setting the team for the spawner in your ObjectSpawns.con.
Then it wont spawn intill the flag has set the team.
- Sun Mar 14, 2010 7:21 pm
- Forum: Desert Combat (All versions)
- Topic: Berbling Hell
- Replies: 7
- Views: 68480
Re: Berbling Hell
Its the urb_tower_mtb from Urban Siege
And ye i changed the textures in photo shop with the DDS plug-in.
And ye i changed the textures in photo shop with the DDS plug-in.