Awesome! Downloading now! I can't wait to try it out!
What was the 1.6 version supposed to change or tweak?
Search found 18 matches
- Mon Oct 04, 2010 9:52 pm
- Forum: Zombie Mod
- Topic: Zombie mod 1.55
- Replies: 21
- Views: 170209
- Tue Aug 31, 2010 4:13 am
- Forum: General discussion & notices
- Topic: BF1942 Filter.con Error?
- Replies: 3
- Views: 14613
Re: BF1942 Filter.con Error?
Oh thank god! The issue was resolved, it was gamespy arcade server down time. I don't know what I'd do without my 1942! *sniffles* How I love thee! 

- Tue Aug 31, 2010 4:10 am
- Forum: General discussion & notices
- Topic: SERVER LIST IS BACK UP!!
- Replies: 4
- Views: 15554
Re: SERVER LIST IS BACK UP!!
Oh thank god! I don't know what I'd do without my 1942! *sniffles* How I love thee! 

- Sun Aug 29, 2010 9:07 pm
- Forum: Anything else
- Topic: List of Battlefield 1942 Servers
- Replies: 16
- Views: 162777
Re: List of Battlefield 1942 Servers
Oh no! Is gamesy dropping support for Battlefield 1942?!
Here's what I ran into today.
http://bfmods.com/viewtopic.php?f=8&t=676&p=4754#p4754
Here's what I ran into today.
http://bfmods.com/viewtopic.php?f=8&t=676&p=4754#p4754
- Sun Aug 29, 2010 9:05 pm
- Forum: General discussion & notices
- Topic: BF1942 Filter.con Error?
- Replies: 3
- Views: 14613
Re: BF1942 Filter.con Error?
Ah Xfire let me take a screenshot of the console ingame. http://img.photobucket.com/albums/v496/Crimson_Raptor/IngameBrowserError.jpg Editing the Filter.con to match yours didn't fix it, crap! Oh no! Are you sayng this is gamespy itself? Are they down just for server maintenance or are they dropping...
- Sun Aug 29, 2010 8:21 pm
- Forum: General discussion & notices
- Topic: BF1942 Filter.con Error?
- Replies: 3
- Views: 14613
BF1942 Filter.con Error?
Okay I'm not really sure what happened but i can no longer see any Battlefield games using the ingame server browser. The situation occured when I loaded up the stock '42 game, and then clicked multiplay and internet and the servers started populated. I think I alt-tabbed out of the game and answere...
- Thu Aug 26, 2010 11:45 am
- Forum: 1942 Modding Discussion
- Topic: how to add animations to a new weapon???
- Replies: 7
- Views: 15781
Re: how to add animations to a new weapon???
That makes, since, lol. I haven't messed with the animations in a while. Glad I could help. 

- Thu Aug 26, 2010 11:43 am
- Forum: 1942 Modding Discussion
- Topic: why my mod won't load the bf1942's files?
- Replies: 8
- Views: 19255
- Wed Aug 25, 2010 3:41 am
- Forum: 1942 Modding Discussion
- Topic: how to add animations to a new weapon???
- Replies: 7
- Views: 15781
Re: how to add animations to a new weapon???
Oh well in that case, instead of editing the multiShotWeapons.inc you just edit the singleShotWeapons.inc to the following formila, using the no4 rifle to replace the thompson gun: AnimationStateMachine.copyState bigassgun v_arg1 no4 1.0 no4 1.0 AnimationStateMachine.copyState2 bigassgun v_arg1 no4 ...
- Wed Aug 25, 2010 3:29 am
- Forum: Make a Request!
- Topic: DC 0.8 Map ported to 0.7
- Replies: 3
- Views: 11740