Search found 18 matches
- Sat Dec 11, 2010 10:44 am
- Forum: 1942 Modding Discussion
- Topic: Destroying and object gives you a point
- Replies: 2
- Views: 7857
Destroying and object gives you a point
So basicly im currently creating a zombie map where one team is zombie and the other one is not. The task of the zombies is to destroy a house, or a vehicle. So basicly if they destroy it, they get a point, like they would if they capture a flag. Im just asking if anyone of you has experience with t...
- Tue Nov 30, 2010 4:11 pm
- Forum: 1942 Modding Discussion
- Topic: New soldier death animations
- Replies: 6
- Views: 15583
Re: New soldier death animations
Unless you know how to use 3ds Max, nope.
Yes you can edit the existing ones.
The animations can't be changed like that. Just ask someone to do it for you.
Yes you can edit the existing ones.
The animations can't be changed like that. Just ask someone to do it for you.
- Tue Nov 23, 2010 7:16 pm
- Forum: 1942 Modding Discussion
- Topic: Setting a team?
- Replies: 5
- Views: 11290
Re: Setting a team?
Thanks again mate, with this technique i don't have to search for other free templates that i don't use. I can just make the new ones.
Really, i now can make my spawnable kits, Thanks again!
Really, i now can make my spawnable kits, Thanks again!
- Tue Nov 23, 2010 5:08 pm
- Forum: 1942 Modding Discussion
- Topic: Setting a team?
- Replies: 5
- Views: 11290
Re: Setting a team?
Thanks mate, i ended up on using the SetOSid...
- Sun Nov 14, 2010 9:47 am
- Forum: 1942 Modding Discussion
- Topic: Setting a team?
- Replies: 5
- Views: 11290
Setting a team?
Easy question, i made a kit, it has the team 1 and team 2 atribute.
In editor 42 i tried to spawn it, but it only spawns the first one, how can i make it so the 2 one will spawn.
Something like? Object.TeamVehicle?
In editor 42 i tried to spawn it, but it only spawns the first one, how can i make it so the 2 one will spawn.
Something like? Object.TeamVehicle?
- Wed Sep 29, 2010 12:26 pm
- Forum: 1942 Modding Discussion
- Topic: DDS - gradients
- Replies: 6
- Views: 17410
Re: DDS - gradients
Pack it into a newer version of dds... like dds 5....
- Wed Sep 15, 2010 5:42 pm
- Forum: 1942 Modding Discussion
- Topic: Give a vehicle healing/ammo abilitites?
- Replies: 0
- Views: 7410
Give a vehicle healing/ammo abilitites?
I know it can be done, just don't know how. What i mean is, if a person from one team gets near the vehicle, like the spawn bike. It will heal and give him ammo, like an medic pack and ammo box...
- Wed Sep 15, 2010 1:08 pm
- Forum: 1942 Modding Discussion
- Topic: Customise Menu FFS!
- Replies: 4
- Views: 11355
Re: Customise Menu FFS!
Black box means you failed at setting the transparency. Transparency is set with an alpha layer that has to be adjusted in addition to the three colour layers. In Photoshop it's easy (you got three layers: R(ed), G(reen) and B(lue), you simply rightclick->add layer and you get an "Alpha 1"...
- Thu Sep 02, 2010 8:29 pm
- Forum: 1942 Modding Discussion
- Topic: Customise Menu FFS!
- Replies: 4
- Views: 11355
Customise Menu FFS!
I have been trying to modify the menu.rfa buttons, i found buttons i edited then, i converted them back.
But now under my buttons appears a black box.. What's the problem?
But now under my buttons appears a black box.. What's the problem?
- Wed Sep 01, 2010 6:02 am
- Forum: 1942 Modding Discussion
- Topic: SA-MP like gamemode in BF1942 : Buying houses, cars, etc!
- Replies: 22
- Views: 86738
Re: SA-MP like gamemode in BF1942 : Buying houses, cars, etc
Hmhm, i have experience with html,css,jquery,java script and also some php, but im not pro though.... in making login systems etc...