Search found 5 matches
- Tue Mar 06, 2012 11:40 pm
- Forum: 1942 Modding Discussion
- Topic: Weird handle grip issue with the Pak40 and AT25
- Replies: 4
- Views: 9965
Re: Weird handle grip issue with the Pak40 and AT25
I found the problem, it seems that the line "ObjectTemplate.addSkeletonIK" only works for objects that belong to the mod. When adding a custom object you have to use this lines instead: rem *** AT25HandleGrip1 *** ObjectTemplate.create AnimatedBundle AT25HandleGrip1 rem ObjectTemplate.addS...
- Tue Mar 06, 2012 9:23 am
- Forum: 1942 Modding Discussion
- Topic: Imported weapons sound problem!
- Replies: 2
- Views: 5336
Re: Imported weapons sound problem!
Thanks for your help. I figured out the solution myself, it seems I misplaced a sound file at some point, dumb error but they are the most common 

- Tue Mar 06, 2012 7:03 am
- Forum: 1942 Modding Discussion
- Topic: Weird handle grip issue with the Pak40 and AT25
- Replies: 4
- Views: 9965
Re: Weird handle grip issue with the Pak40 and AT25
It's just that as far is I know handle grips are not animations, therefore no .ske is specified in the Objects.con file. It binds the soldier's hand to the rotational bundle.
- Mon Mar 05, 2012 11:11 am
- Forum: 1942 Modding Discussion
- Topic: Weird handle grip issue with the Pak40 and AT25
- Replies: 4
- Views: 9965
Weird handle grip issue with the Pak40 and AT25
I've imported the Pak40 and AT25 to a map I'm developing, everything is as it should be except one thing. When I traverse the gun, the soldier's left hand remains still while the right hand moves along with the wheel. I know I'm not being very clear, please excuse me as I'm not from an english speak...
- Mon Mar 05, 2012 10:40 am
- Forum: 1942 Modding Discussion
- Topic: Imported weapons sound problem!
- Replies: 2
- Views: 5336
Imported weapons sound problem!
I've imported a few weapons from the Secret Weapons and Road to Rome expansions to a map I'm working on, placed everything where it should be. Now, the weapons sounds are messed up. For example, when I fire the Stengun no sound is played, yet when I release the trigger the firing sound starts playin...