Search found 12 matches
- Thu Aug 08, 2013 11:13 am
- Forum: Battlefield server and client
- Topic: New crash exploit part III (17.11.2012)
- Replies: 42
- Views: 310136
- Thu Dec 13, 2012 3:31 pm
- Forum: Battlefield server and client
- Topic: New crash exploit part III (17.11.2012)
- Replies: 42
- Views: 310136
Re: New crash exploit part III (17.11.2012)
Hi,
Thanks man, you are great .
Thanks man, you are great .
- Thu Dec 13, 2012 3:05 pm
- Forum: Battlefield server and client
- Topic: New crash exploit part III (17.11.2012)
- Replies: 42
- Views: 310136
Re: New crash exploit part III (17.11.2012)
Hi,
Thanks for fast respone, where I find this patch ?
Thanks for fast respone, where I find this patch ?
- Thu Dec 13, 2012 2:35 pm
- Forum: Battlefield server and client
- Topic: New crash exploit part III (17.11.2012)
- Replies: 42
- Views: 310136
Re: New crash exploit part III (17.11.2012)
Hi, I make a new shoot with gdb. top - 14:50:14 up 3:08, 1 user, load average: 0.40, 0.29, 0.25 Tasks: 82 total, 1 running, 81 sleeping, 0 stopped, 0 zombie Cpu(s): 6.3%us, 0.5%sy, 0.0%ni, 93.1%id, 0.0%wa, 0.0%hi, 0.0%si, 0.0%st Mem: 4126068k total, 238044k used, 3888024k free, 27040k buffers Swap: ...
- Wed Dec 12, 2012 7:56 pm
- Forum: Battlefield server and client
- Topic: New crash exploit part III (17.11.2012)
- Replies: 42
- Views: 310136
Re: New crash exploit part III (17.11.2012)
Hi again,
I put debug but is useles. stack not found. How about this ?
Cheers !
I put debug but is useles. stack not found. How about this ?
Cheers !
- Wed Dec 12, 2012 5:48 pm
- Forum: Battlefield server and client
- Topic: New crash exploit part III (17.11.2012)
- Replies: 42
- Views: 310136
Re: New crash exploit part III (17.11.2012)
Hi, I saw that you love bf 1942, many thanks to s[sk] and Tuia, but peoples with no life find another glitch. They crash server with unknow command again, In my log I find : Fatal error: Control object not found!!! id 0 Omg, this is very stupid. I will try to show you what's happen soon, Now no time...
- Fri Dec 07, 2012 2:16 pm
- Forum: Battlefield server and client
- Topic: New crash exploit part III (17.11.2012)
- Replies: 42
- Views: 310136
Re: New crash exploit part III (17.11.2012)
Hi all,
Because client game accept include command and commands who command server I will declare bf 1942 is a dead game, BF3 maybe too. Fuck off with programmers from EA Games who don't have a life !
This is my last post.
Have fun or not bf42 lovers !
Because client game accept include command and commands who command server I will declare bf 1942 is a dead game, BF3 maybe too. Fuck off with programmers from EA Games who don't have a life !
This is my last post.
Have fun or not bf42 lovers !
- Fri Dec 07, 2012 11:38 am
- Forum: Battlefield server and client
- Topic: New crash exploit part III (17.11.2012)
- Replies: 42
- Views: 310136
Re: New crash exploit part III (17.11.2012)
Hi s[sk] , only way to thank you and Tuia is an message on my server with both. I have an question for you (s[sk]) :with your last modification players can join with demo or v.1.6 on dedicated server ?
Thanks man, you are great.
Cya soon bf42 lovers !
Thanks man, you are great.
Cya soon bf42 lovers !
- Tue Dec 04, 2012 9:20 pm
- Forum: Battlefield server and client
- Topic: New crash exploit part III (17.11.2012)
- Replies: 42
- Views: 310136
Re: New crash exploit part III (17.11.2012)
Not good,
I will make server on windows to see result.
Cya soon bf42 lovers.
Cheers.
Is not normal behavior for linux server, I'm not happy cos no time to install now windows.
I hope some one with more skill to help us.
I will make server on windows to see result.
Cya soon bf42 lovers.
Cheers.
Is not normal behavior for linux server, I'm not happy cos no time to install now windows.
I hope some one with more skill to help us.
- Tue Dec 04, 2012 9:13 pm
- Forum: Battlefield server and client
- Topic: New crash exploit part III (17.11.2012)
- Replies: 42
- Views: 310136
Re: New crash exploit part III (17.11.2012)
Re, Now, server stoped. Program received signal SIGSEGV, Segmentation fault. 0x0843145a in dice::ref2::io::NetworkManager::getNetUpdate(dice::ref2::io::BitStream&, dice::ref2::io::NetworkableDescriptor*, dice::ref2::io::NetworkableStateMask*, int, bool) () (gdb) bt #0 0x0843145a in dice::ref2::i...