Search found 14 matches
- Mon Mar 18, 2013 5:17 am
- Forum: 1942 Modding Discussion
- Topic: [SSM] Repacking modded Midway
- Replies: 22
- Views: 45136
Re: [SSM] Repacking modded Midway
Wondering if you guys are talking about my posted methode to add new Spawn groups or the methode used in the tutorial. Because my methode is working fine. Like i sayed before, i all tested it out on a local server enviroment . http://bfmods.com/tutorialea02.php?page=truetestingenviroment.html Joint ...
- Sun Mar 17, 2013 1:47 am
- Forum: 1942 Modding Discussion
- Topic: [SSM] Repacking modded Midway
- Replies: 22
- Views: 45136
Re: [SSM] Repacking modded Midway
Fixed the problem/issue myself already. ;) This is what i did: SoldierSpawn.com rem***************************************** rem **** PARASHUTE_SPWAWNPOINT ***** rem **************************************** Object.create parashutspawnpoint_1 Object.absolutePosition 2417.26/221.156/1940.11 Object.rot...
- Sat Mar 16, 2013 4:23 pm
- Forum: 1942 Modding Discussion
- Topic: [SSM] Repacking modded Midway
- Replies: 22
- Views: 45136
Re: [SSM] Repacking modded Midway
Ok i will try to explain a bit better what im trying to do. First of all i read all ( yes all ) the tutorials in cluding the one about adding spawnpoints: http://bfmods.com/tutorialca18.php?page=replacevehicles.html http://bfmods.com/mdt/scripting/ObjectTemplate/Properties/TimeToLive.html http://bfm...
- Fri Mar 15, 2013 4:27 pm
- Forum: 1942 Modding Discussion
- Topic: [SSM] Repacking modded Midway
- Replies: 22
- Views: 45136
Re: [SSM] Repacking modded Midway
Yes seriously indeed. Could have been there for 30 year but i just started modding 3 days ago so give me a break ok. I`ve read that whole tutorial but if i understood it i wouldnt have asked it in here dont you think so.... Im modding the map BF 1942 Midway map only so i do not recognize all the use...
- Fri Mar 15, 2013 12:48 pm
- Forum: 1942 Modding Discussion
- Topic: [SSM] Repacking modded Midway
- Replies: 22
- Views: 45136
Re: [SSM] Repacking modded Midway
Ok guys everything is working fine so far only one thing i dont get fixed. I want to add one extra selectable ( the white dot on the map spawnpoint ) for each team for paratroop dropping in front of the coast. 1 on Axis side and 1 on Allied side. So before the map starts you can choose multiple spaw...
- Thu Mar 14, 2013 3:54 pm
- Forum: 1942 Modding Discussion
- Topic: [SSM] Repacking modded Midway
- Replies: 22
- Views: 45136
Re: [SSM] Repacking modded Midway
Wow
Very much thanks, as soon im back home im going to edit and change all this and let you know how it went.
Again very much thanks

Again very much thanks

- Thu Mar 14, 2013 2:21 pm
- Forum: 1942 Modding Discussion
- Topic: [SSM] Repacking modded Midway
- Replies: 22
- Views: 45136
Re: [SSM] Repacking modded Midway
Ok folks i got my complete modded Midway map working, everything shows up on the map at the right place. :D Fully tested on local and working fine. There are only some small details i cant find. 1e) i want the scoutcars ( willy for example ) to respawn again right after you drive away with one of th...
- Thu Mar 14, 2013 10:40 am
- Forum: 1942 Modding Discussion
- Topic: [SSM] Repacking modded Midway
- Replies: 22
- Views: 45136
Re: [SSM] Repacking modded Midway
Ok i dont know what i changed ( stupid me ) but its working now. Tested the modded midway map and it started up perfect. It only needs some fine tunning because i added two paratrooper spawn points that didnt show up at all ( maybe because i placed them a little bit from the coast so they will land ...
- Thu Mar 14, 2013 9:57 am
- Forum: 1942 Modding Discussion
- Topic: [SSM] Repacking modded Midway
- Replies: 22
- Views: 45136
Re: [SSM] Repacking modded Midway
Senshi thx for your fast reply. I named the modded rfa in just Midway.rfa than to Midway_003 ( last midway.rfa file there are 3 total ) and i renamed it into Midway_007.rfa and place it in the correct level folder. After dubble clicking BF1942 icon on desktop, game is not even starting. After removi...
- Thu Mar 14, 2013 9:19 am
- Forum: 1942 Modding Discussion
- Topic: [SSM] Repacking modded Midway
- Replies: 22
- Views: 45136
[SSM] Repacking modded Midway
Guys im really getting desperate now. I read all the tutorials over and over again and did exacly as has been written in it. I unpacked/extract the Midway.rfa , Midway_000.rfa and Midway_003.rfa to a folder on my desktop. Startup ED42, load the Midway level and just added some plains, 2 more tanks o...