Search found 24 matches
- Fri Dec 18, 2015 7:02 pm
- Forum: 1942 Modding Discussion
- Topic: Questions for Siege mod
- Replies: 19
- Views: 66212
Re: Questions for Siege mod
BEHOLD, for I have arisen from the dead! http://www.turnbacktogod.com/wp-content/uploads/2009/04/jesus-resurrection-easter.jpg Haha, not sure what gave you the idea that I died, but thanks for the concern. Anyway, I stopped modding a few years back for a combination of reasons such as moving to a ne...
- Thu May 20, 2010 12:41 am
- Forum: 1942 Modding Discussion
- Topic: Editor 42 Layer Library
- Replies: 12
- Views: 31858
Re: Editor 42 Layer Library
Alright, that works, thanks. Strange that it doesn't work with the other programs for me, though.
- Wed May 19, 2010 2:00 am
- Forum: 1942 Modding Discussion
- Topic: Editor 42 Layer Library
- Replies: 12
- Views: 31858
Re: Editor 42 Layer Library
I am having trouble extracting these files. I re-downloaded and tried with WinRAR and WInZip and 7Zip, but all have errors after extracting. In the compressed folder they say a certain size, but have 0 bytes packed. Anyone else have this problem? Could you maybe re-upload it as a .rar? Thanks.
- Wed May 19, 2010 1:41 am
- Forum: 1942 Modding Discussion
- Topic: Randomizing soldier uniforms
- Replies: 14
- Views: 38278
Re: Randomizing soldier uniforms
So you can have different randomized player models, not just different skins for the same one, right? Just this would require three times as much rigging?
- Tue Mar 09, 2010 6:04 am
- Forum: 1942 Modding Discussion
- Topic: Map Proportions
- Replies: 5
- Views: 15479
Re: Map Proportions
That works well, except it seems to be rotated 180 degrees. Any idea why that happened?


- Tue Mar 09, 2010 5:22 am
- Forum: 1942 Modding Discussion
- Topic: Map Proportions
- Replies: 5
- Views: 15479
Re: Map Proportions
Alright thanks, that should work.
- Mon Mar 08, 2010 3:43 am
- Forum: 1942 Modding Discussion
- Topic: Map Proportions
- Replies: 5
- Views: 15479
Map Proportions
Does anyone know of a quick and effective way of making sure you have a map proportionate to real life? I am trying to make a specific battle and would like to have it the right scale or at least in the proper proportions. This is what I am basing it off of: http://www.aginc.net/battle/batmap.gif I ...
- Mon Jan 18, 2010 7:06 pm
- Forum: 1942 Modding Discussion
- Topic: Castles and Lightmaps..
- Replies: 8
- Views: 24423
Re: Castles and Lightmaps..
Oooh, sexy.
Gimme gimme gimme, please
Gimme gimme gimme, please
- Mon Jan 18, 2010 6:57 pm
- Forum: Make a Request!
- Topic: Battlecraft files
- Replies: 5
- Views: 109778
Re: Battlecraft files
Oh, it also turns out that I have Galactic Conquest mapping files too.
http://www.mediafire.com/?mzrg20gem2z
http://www.mediafire.com/?mzrg20gem2z
- Mon Jan 18, 2010 6:53 pm
- Forum: Make a Request!
- Topic: Battlecraft files
- Replies: 5
- Views: 109778
Re: Battlecraft files
http://www.mediafire.com/?nhz2wzqkxww
The siege .32 version doesn't really have many custom static objects for placing maps. The new version of the mod I am making should have a lot more.
The siege .32 version doesn't really have many custom static objects for placing maps. The new version of the mod I am making should have a lot more.