Search found 601 matches
- Wed Oct 20, 2021 4:57 am
- Forum: 1942 Modding Discussion
- Topic: Creating high quality serverInfo.dds icons
- Replies: 2
- Views: 6118
- Fri Oct 01, 2021 4:20 pm
- Forum: 1942 Modding Discussion
- Topic: Creating high quality serverInfo.dds icons
- Replies: 2
- Views: 6118
Creating high quality serverInfo.dds icons
Hi all, I'm having difficulty creating good looking serverInfo.dds icons for my mod. It seems that the best I can get is an ugly, pixelated 16x16 icon. I am using GIMP. Basically I have a 1024x1024 px PNG with transparency, my logo, that I am trying to rescale to 16x16 in GIMP. I then export it to D...
- Mon Sep 06, 2021 6:33 pm
- Forum: 1942 Modding Discussion
- Topic: Patchable archives
- Replies: 16
- Views: 33983
Re: Patchable archives
You don't understand what I meant Just check which files in the list have a _001 those can be "patched" what you can also see from the list: _002 will never work on archives, besides the level rfa (if im correct) These files are the ones I just mentioned in my post above. How do you know ...
- Sun Sep 05, 2021 8:39 pm
- Forum: 1942 Modding Discussion
- Topic: Patchable archives
- Replies: 16
- Views: 33983
Re: Patchable archives
you read the list wrongly ;) It contains a list of all files that are read. So game.rfa is read, but this list doesnt contain game_001.rfa so that file is not read I wasn't asking about what can be read, I was asking about what archives can be patched. These archives are: - texture.rfa - standardMe...
- Sat Sep 04, 2021 5:21 pm
- Forum: 1942 Modding Discussion
- Topic: Patchable archives
- Replies: 16
- Views: 33983
Re: Patchable archives
Yeah I meant archives that can have _xxx patches. All archives can be edited of course. I don't think from the list you provided that game.rfa can be patched that way. I've never seen any mod with patched font, animations, shaders, ai or aiMeshes RFAs before. TreeMesh also cannot be patched I believ...
- Mon Aug 30, 2021 6:44 pm
- Forum: 1942 Modding Discussion
- Topic: Patchable archives
- Replies: 16
- Views: 33983
- Tue Aug 24, 2021 6:56 pm
- Forum: 1942 Modding Discussion
- Topic: Patchable archives
- Replies: 16
- Views: 33983
- Wed Aug 18, 2021 11:56 pm
- Forum: Mod Downloads
- Topic: Diamondback’s Conquest Bot Files
- Replies: 12
- Views: 49365
Re: Diamondback’s Conquest Bot Files
Files lack "include" lines for static objects, causing bots falling through bridges and penetrating buildings if no player within AI LOD distance present. https://www.youtube.com/watch?v=muWFj7vg3zU That's custom East Docks map on the video, but it doesn't matter since the bridge is from ...
- Wed Aug 18, 2021 5:34 pm
- Forum: 1942 Modding Discussion
- Topic: Patchable archives
- Replies: 16
- Views: 33983
Patchable archives
Hi all, does anyone have a definite list of patchable Archives? I know sound.rfa, standardMesh.rfa and texture.rfa are patchable, any others?
- Tue Aug 17, 2021 8:02 pm
- Forum: 1942 Modding Discussion
- Topic: Syntax Error
- Replies: 7
- Views: 17053
Re: Syntax Error
Did it work?