Search found 40 matches

by jdc527
Tue Jul 13, 2021 7:22 pm
Forum: 1942 Modding Discussion
Topic: Custom minimap for in game
Replies: 7
Views: 8282

Re: Custom minimap for in game

I'm using the most recent verison of photoshop I guess, got a couple dds plugins but those don't seem to want to work. I'll try out that paint.net one you mentioned, any dds plug I need for that to work?
by jdc527
Mon Jul 12, 2021 6:48 pm
Forum: 1942 Modding Discussion
Topic: Custom minimap for in game
Replies: 7
Views: 8282

Re: Custom minimap for in game

Hello, yes I have a dds plugin for my photpshop application, but how is it I am supposed to edit the map in there, cropping, taking elements out? I have tried though but if I then try to return it to the map's texture folder, It either doesn't load the level or it ctd every time.
by jdc527
Mon Jul 12, 2021 7:23 am
Forum: 1942 Modding Discussion
Topic: Custom minimap for in game
Replies: 7
Views: 8282

Re: Custom minimap for in game

Hi, so every time I try to edit the in game map image and then repack it won't load the level in the game or the bc42 test level option. Any thoughts? Do I have to change the dds file format then change it back or am I missing another dds plugin for photoshop?
by jdc527
Sat Jul 10, 2021 7:53 am
Forum: 1942 Modding Discussion
Topic: Custom minimap for in game
Replies: 7
Views: 8282

Custom minimap for in game

Hello. Is there a way to edit the generated ingame map to remove empty borders? I'm working on a map that has some region not textured from surface map assignments however it still has this missing area present in the minimap. Having played and dug around other people's custom maps in bc42, I've not...
by jdc527
Wed Jun 30, 2021 6:05 pm
Forum: 1942 Modding Discussion
Topic: assets from expansions for map creating
Replies: 14
Views: 34656

Re: assets from expansions for map creating

I think I figured it out actually, but yes any other input is more than welcomed and thanked.
by jdc527
Tue Jun 29, 2021 5:39 am
Forum: 1942 Modding Discussion
Topic: assets from expansions for map creating
Replies: 14
Views: 34656

Re: assets from expansions for map creating

Is there any video out there showing how to do such a thing, going off the written guides for me just doesn't cut it at the moment. But still thanks for the guides.
by jdc527
Mon Jun 28, 2021 6:04 pm
Forum: 1942 Modding Discussion
Topic: assets from expansions for map creating
Replies: 14
Views: 34656

Re: assets from expansions for map creating

Hello again, the other problem I am having is how to use and place the objects such as essen buildings in editor42 or battlecraft 42....any tips?
by jdc527
Mon Jun 28, 2021 5:19 pm
Forum: 1942 Modding Discussion
Topic: assets from expansions for map creating
Replies: 14
Views: 34656

Re: assets from expansions for map creating

Hi, thanks for the reply. For the custom objects and what the other "custom" ones are, those would be where I'd extract the corresponding stuff from the expansions, alongside the various documents used to create con files?

Thanks again
by jdc527
Fri Jun 25, 2021 7:23 am
Forum: 1942 Modding Discussion
Topic: assets from expansions for map creating
Replies: 14
Views: 34656

assets from expansions for map creating

Hello, I am fairly new to this modding and map making business so maybe I have missed something easy, but I have noticed some maps where there are dlc assets mixed with base game ones. How do I go about extracting and using these such as building meshes from Essen or Monte Cassino and possibly even ...
by jdc527
Mon Aug 31, 2020 8:45 pm
Forum: Make a Request!
Topic: melee aminations for 1942
Replies: 0
Views: 27915

melee aminations for 1942

Hello I'm one of the people who loves a good knife takedown in modern battlefield games and I was wondering if somebody here would be able to create melee animations for the knife in 1942 and/or a bayonet charge for the bayonet in Road to Rome. I'd do it but I have absolutely no clue about game or a...