Search found 1250 matches

by fo0k
Sat Nov 16, 2013 3:45 am
Forum: Make a Request!
Topic: Mod Request - Blank Mod / Empty Slate
Replies: 6
Views: 16107

Mod Request - Blank Mod / Empty Slate

if anyone would like to do something awesome.. I would like to see / use a totally blank interface mod/version of bf42. A clean sheet to use the engine for any purpose. Only the basic spawn facility would be enabled. 1. After loading screen, user sees the start/ready screen. The only choice/hud elem...
by fo0k
Fri Nov 15, 2013 2:58 pm
Forum: New here?
Topic: Greetings!
Replies: 5
Views: 22454

Re: Greetings!

welcome to the site
by fo0k
Fri Nov 15, 2013 2:57 pm
Forum: 1942 Modding Discussion
Topic: BF 1942: Modding: first train made!
Replies: 34
Views: 70699

Re: BF 1942: Modding: first train made!

looks great
by fo0k
Fri Nov 15, 2013 2:04 pm
Forum: 1942 Modding Discussion
Topic: Editor42 mouse invisible problem
Replies: 15
Views: 30354

Re: Editor42 mouse invisible problem

yeah its a bit of a strange one.. maybe try switching win7 theme to classic.. That often solves a bunch of issues with old apps.
I've not seen before but maybe someone else has.
by fo0k
Fri Nov 08, 2013 7:38 pm
Forum: 1942 Modding Discussion
Topic: BFMDT 2.76 www.bfmods.com Development Thread
Replies: 60
Views: 444782

Re: BFMDT 2.76 www.bfmods.com Development Thread

I have noticed some kinda bug.. When the rs is written it will 'sometimes'... give the wrong material number at top (subshader xxxxxxxxxx) I will try and give you something a bit more specific.. but I noticed that a model was not showing its texture.. and was driving me crazy until I noticed that it...
by fo0k
Wed Nov 06, 2013 2:59 am
Forum: 1942 Modding Discussion
Topic: Shaders.rfa - The final frontier....
Replies: 18
Views: 30031

Re: Shaders.rfa - The final frontier....

how about dynamic shadows on mesh? can we fill up these shader files with new stuff that the gpu will recognise? does it even nearly work like that.. or again all constrained by the exe..?
by fo0k
Sun Oct 13, 2013 4:19 pm
Forum: Off Topic
Topic: Test your PC!
Replies: 7
Views: 50736

Re: Test your PC!

yeah I have removed that attachment.. if you wanna link people to some benchmarking web page thats fine but no need to upload their exe here.. thanks.
by fo0k
Sun Oct 06, 2013 3:32 pm
Forum: 1942 Modding Discussion
Topic: Is there a max flag amount?
Replies: 5
Views: 8604

Re: Is there a max flag amount?

7 was always the limit I thought.
by fo0k
Fri Sep 27, 2013 7:00 pm
Forum: Off Topic
Topic: Junk Vehicle contest V2! (maybe)
Replies: 12
Views: 69972

Re: Junk Vehicle contest V2! (maybe)

make a contest technical enough from a coding point of view too and perhaps will get more interest. If its difficult then maybe more would be interested.. on this forum anyway.. make a working clock tower.. make a mechanism of some kind to sort different objects that fall into it.. random objects fa...
by fo0k
Mon Sep 09, 2013 9:33 pm
Forum: 1942 Modding Discussion
Topic: Gmax exporting inside out?
Replies: 7
Views: 10720

Re: Gmax exporting inside out?

sounds like the normals need to be flipped/reversed...?