Search found 205 matches
- Fri Jan 28, 2011 9:26 pm
- Forum: Anything else
- Topic: Computer Problems
- Replies: 6
- Views: 83016
Re: Computer Problems
I'd also say it boots from somewhere else, not from your Win7. Remove all other HDDs and CD/DVDs. Check IDE or S-ATA cables. Check BIOS for boot options. I made sure there was no disc at all. Idk what you mean by the rest. He's basically saying that you should check to see if the wires going to you...
- Tue Jan 25, 2011 9:15 pm
- Forum: 1942 Modding Discussion
- Topic: Throwing Knifes
- Replies: 15
- Views: 20186
Re: Throwing Knfies
I think there is, the Commando, I believe. Try checking through the files to see. Don't have BF1942 installed as of the moment.
- Tue Jan 25, 2011 9:14 pm
- Forum: Battlefield server and client
- Topic: Reserved Slot
- Replies: 5
- Views: 12288
Re: Reserved Slot
Okay, I see now that battlefield 1942 has a reserved slot, so I got some questions about it. My question about it is that, I can only see there can be a password for it. But is there anyway I can make it set to a keyhash so they don't need password? Cause I'm gonna make reserved slot a donation pac...
- Tue Jan 25, 2011 5:07 am
- Forum: 1942 Modding Discussion
- Topic: Throwing Knifes
- Replies: 15
- Views: 20186
Re: Throwing Knfies
An SSM way of doing this would have you addTemplate a bullet to the knife, but CSM, I have no clue.... You could play around with it, and if you can, create a new bullet and maybe set an animation to it.
- Tue Jan 25, 2011 3:06 am
- Forum: Battlefield server and client
- Topic: Reserved Slot
- Replies: 5
- Views: 12288
Re: Reserved Slot
Okay, I see now that battlefield 1942 has a reserved slot, so I got some questions about it. My question about it is that, I can only see there can be a password for it. But is there anyway I can make it set to a keyhash so they don't need password? Cause I'm gonna make reserved slot a donation pac...
- Thu Jan 20, 2011 6:10 am
- Forum: 1942 Modding Discussion
- Topic: Rally Sport challenge.
- Replies: 20
- Views: 29029
Re: Rally Sport challenge.
Holy crap. Nice work there, fo0k! That model and those sounds are simply amazing for Battlefield 1942. It also seems like it handles alot better, but that could just be because I suck at driving(I suck at it in real life too).
- Sat Jan 15, 2011 2:52 am
- Forum: 1942 Modding Discussion
- Topic: Specific damage
- Replies: 3
- Views: 6355
Re: Specific damage
How would I go about doing this? I'd really only have to modify the damage of bombs and katyusha missiles.Swaffy wrote:You might have to change the damage tables for every projectile to do that.
- Sat Jan 15, 2011 2:33 am
- Forum: 1942 Modding Discussion
- Topic: Specific damage
- Replies: 3
- Views: 6355
Specific damage
It seems I've confused myself on how to create/use material. I am trying mod my BFV( but this is also for BF1942) map to have it that the airtowers only receive damage from non-air weapons. Long story-short, I'm lost on what code I need and what I don't, as I've only ever have done this once before....
- Tue Jan 11, 2011 1:18 am
- Forum: General discussion & notices
- Topic: 1942 Tutorials
- Replies: 27
- Views: 40565
Re: 1942 Tutorials
I don't think works for anything over 7? Or did someone here overcome this?reegad wrote:SWEET!
I've got one question tho.. how do you set up bf tools for 3ds max 9? i've tried it several times, but always get some weird error message...
im a noob..
- Sat Jan 08, 2011 9:42 am
- Forum: 1942 Modding Discussion
- Topic: Explosive Barrel
- Replies: 17
- Views: 38494
Re: Explosive Barrel
Wouldn't the view of explosion be caused by a different file, say, animation? I wouldn't know, just sayin' as I'm mostly SSM.