Search found 740 matches

by Vilespring
Thu Mar 05, 2015 2:12 pm
Forum: Modding/Mapping Tutorials
Topic: How to setup ED42 for mods?
Replies: 3
Views: 27699

Re: How to setup ED42 for mods?

Ed kinda does incomplete vehicle textures and meshes for some reason, by my experience.
by Vilespring
Mon Mar 02, 2015 3:41 am
Forum: 1942 Modding Discussion
Topic: One Shot Counts as [two or more] Shots?
Replies: 10
Views: 20656

Re: One Shot Counts as [two or more] Shots?

Ha, I would have done something sad like this! :lol: there would be 3 fire arm bundles. and they are set synced. Then the counter would fire nothing in blast of 3s. Oh, if you are firing dummy bullets of of a firearm, can't you just remove its effects? Because I understand you having two fire bundle...
by Vilespring
Sun Mar 01, 2015 10:39 pm
Forum: 1942 Modding Discussion
Topic: Specific Spitfire model from vanilla game?
Replies: 4
Views: 10913

Re: Specific Spitfire model from vanilla game?

The T-34 tanks are also trash. The T-34-76 is, something else. More like an A-20 with a mini-T-34-85 turret.
Also some serious lack of KV/IS tanks...
by Vilespring
Thu Feb 19, 2015 1:17 am
Forum: 1942 Modding Discussion
Topic: Shifting to windows 8.1...
Replies: 5
Views: 13829

Re: Shifting to windows 8.1...

Like the iPhone 6! :lol:
the bending is a feature, right? :lol:
8.1 is okay, I'm actually doing fine with it. I might see if I can make it run.
by Vilespring
Thu Feb 19, 2015 1:13 am
Forum: 1942 Modding Discussion
Topic: Request a permission
Replies: 22
Views: 59921

Re: Request a permission

Sadly yes. I wish I could find something as easy to mod as BF 1942, where the code is literally English.
*ahem* Just Cause 2, random numbers everywhere!
by Vilespring
Fri Feb 06, 2015 12:38 am
Forum: 1942 Modding Discussion
Topic: BloodyScreen Ingame Effect - Alpha release
Replies: 13
Views: 23529

Re: Bloody Screen fade out - trouble

Ah, I get it. See how little I know about effects? :lol:
by Vilespring
Thu Feb 05, 2015 4:25 am
Forum: 1942 Modding Discussion
Topic: BloodyScreen Ingame Effect - Alpha release
Replies: 13
Views: 23529

Re: Bloody Screen fade out - trouble

Hm. I have not done animations/effects, BUT! I say, make it have an actual animation, like the tank muzzle, but flat and small with it only visible with the camera right there.
by Vilespring
Thu Feb 05, 2015 4:21 am
Forum: Make a Request!
Topic: Ragdoll Animations
Replies: 3
Views: 21631

Re: Ragdoll Animations

WHAAAAT!!!!
GIMME NOW! :lol:
by Vilespring
Thu Feb 05, 2015 4:21 am
Forum: 1942 Modding Discussion
Topic: just found out bout this game...
Replies: 4
Views: 8699

Re: just found out bout this game...

BF 4 has lost the BF. My memories of BF was nobody had a better gun than the other guy, the tank you got in was the tank you got, no ERA stuff, Jeeps are the most hilarious thing in the game, take out most a tank, and explode when you hit a pebble! :lol: I played Call of Duty: Classic, and well, I d...
by Vilespring
Tue Feb 03, 2015 2:29 pm
Forum: 1942 Modding Discussion
Topic: Active Gate House?
Replies: 5
Views: 9658

Re: Active Gate House?

I think it allows the operation of a gate up or down. Not sure though.... I think the gates should be destructible, because the chain gates in BG 42 can keep an IS-2 out... :lol: I still am moving all my BF stuff over from my old potato, so I cannot be sure. I have about 20 GB of BF 1942 stuff, some...