I'm currently trying to create a Spanish American mod for Battlefield 1942 using characters, weapons, and classes from the Battlefield 1918 mod. I have several challenges
1. While I'm good with computers I have no experience with these file types. (Done some file modding in FSX, IL2 and a little of more serious stuff b

2. In school we are currently covering the Spanish American war. I decided to take an alternate approach and make a 1st person shooter. This morning I went out and bought the 1942 game. The Mod Devlopement toolkit wizard gives me an error message when I create a file and I tried updating to v 2.75 but it still insists that the folder is invalid or something to that effect... So unless you guys can possibly help fix this I may have to outsource this part. These are the factions I will be using from the 1918 mod.
[img]ttp://www.google.com/imgres?imgurl=http://med ... Dbf%2B1918[/img]
1. I would like to include the following:
A prologue (playable though) scene of U.S. sailor with the officer loadout onboard a generic destroyer/battleship (similar to the U.S. Maine) anchored off somewhere perhaps in the dark suddenly sinking or behaving erratically. The character despite his best efforts to swim away will be killed in the ensuing explosion.
2. A battle based on the Battlefield 1918 map "Suez Canal"
3. A battle on the Guadacanal map to represent the battles in the philliphines (I understand that guadacanal is in the solomons)
4. Perhaps a battle on Tobruk or Wake.
5. Some map that will have similar terrain to San Juan Hill (I recall there being one in the 1918 mod I believe Ypres 1914)
2. I would like to import my introduction video into the game menu.
3. I would like to import various footage of battles into the background of game menu
4. A custom loading screen background with quotes and information about the battle
Critically I need to merge this into a single seamless campaign and game mode and find out how to remove the vehicles.
I appreciate any assistance you can offer and for your time in reading this. If you have further questions or could even collaborate I would most appreciate that
-Thanks,
Ben
