BotHunter wrote:...when Vilespring tried joining it "Failed to connect to server"
we also had terrible planning. I was enjoying my tetrarch on world of tanks too much... Came half an hour late.
I think we need more vehicular weapons in our mod. I'm thinking the allies should use rail-guns. Also big blue lasers. (don't make a reference...
) Also, I think we could use some commando equipment. I was thinking like weapons like there could be used;
http://en.wikipedia.org/wiki/General_Aircraft_Hamilcar
This would be a stealth glider. These vehicles would have to be made to lack neutral mini-map icons so it could be dumped without having a player notice it. Bots wouldn't care, even if their lives depend on it. (which it does
)
http://en.wikipedia.org/wiki/Tetrarch_tank
This would be a good vehicle to put in the glider. This combination is actually historically accurate. Once again, it needs no neutral mini-map icon.
http://en.wikipedia.org/wiki/M22_Locust
This would be the same as the tetrarch tank, but once again, no mini-map icon while neutral. This is also historically accurate to be carried in the gliders. This vehicle was superior to the tetrarch, and was built for air-born operations. The tetrarch's air-born ability was discovered when the British needed an air-born tank.
Now, These models would help the mod a lot. I think there needs to be multiple variants to the vehicles, or any. We could use the random weapon code, and the tanks can either have;
normal light gun - anti-personnel, anti-light vehicle
canister shell - giant shotgun, anti-personnel
Howitzer - support weapon, anti-personnel, anti-stationary weapon, anti-light vehicle
rail-gun - anti-everything-if-you-can-hit-it
Laser - steady damage to what it hits. (lots of projectiles with little damage)