
As you may know, we're still working on the final release of Battlegroup42 for Bf42. Right now, besides adding new content, i'm trying to iron out remaining bugs.
But there's one problem which is really driving me crazy.
In the debugger logs, the following line appears every now and then, and i have no clue what it means, or where to find the bug itself:
BFSoundEngine\SoundEffect.cpp(81): Assert: BFSoundEngine: (false) To many parameters for envelope: 1
This line appears 10 times in a row, before the debugger shows other lines, like this (excerpt from my latest log):
Engine\WorldObjTemplBase\SimpleObject.cpp(165): Debug: WorldObjTemplBase: after setting the AI object; rc = 1
BFSoundEngine\SoundEffect.cpp(81): Assert: BFSoundEngine: (false) To many parameters for envelope: 1
BFSoundEngine\SoundEffect.cpp(81): Assert: BFSoundEngine: (false) To many parameters for envelope: 1
BFSoundEngine\SoundEffect.cpp(81): Assert: BFSoundEngine: (false) To many parameters for envelope: 1
BFSoundEngine\SoundEffect.cpp(81): Assert: BFSoundEngine: (false) To many parameters for envelope: 1
BFSoundEngine\SoundEffect.cpp(81): Assert: BFSoundEngine: (false) To many parameters for envelope: 1
BFSoundEngine\SoundEffect.cpp(81): Assert: BFSoundEngine: (false) To many parameters for envelope: 1
BFSoundEngine\SoundEffect.cpp(81): Assert: BFSoundEngine: (false) To many parameters for envelope: 1
BFSoundEngine\SoundEffect.cpp(81): Assert: BFSoundEngine: (false) To many parameters for envelope: 1
BFSoundEngine\SoundEffect.cpp(81): Assert: BFSoundEngine: (false) To many parameters for envelope: 1
BFSoundEngine\SoundEffect.cpp(81): Assert: BFSoundEngine: (false) To many parameters for envelope: 1
AIKnowledge\AIObject.cpp(32): Debug: AIKnowledge: created an AIObject @ 26BF5984
Does anyone around here know, where the hell this comes from and how it can be fixed ?
Cheers,
Sarge