Server Manager v2.0 not working on Origin

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Diamondback
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Joined: Mon Oct 01, 2012 3:13 pm
Location: Canada
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Server Manager v2.0 not working on Origin

Post by Diamondback »

Hi, I've been trying to run my own pure infantry server today (remove nades on Berlin and Stalingrad, fixed a few flags), unfortunately the server has a ''popup'' after a few seconds and stops. It tells me the version of BFSM I'm running is not compatible with the version of the game (1.612) I'm running, has anyone had this mistake before?

Would BFSM 2.01 work on Origin or does it strictly work on v1.61/v1.6 CD?
See my Strasbourg map project here.
Old Man River
Posts: 77
Joined: Mon Jul 30, 2012 5:12 am

Re: Server Manager v2.0 not working on Origin

Post by Old Man River »

I don't actually have anything to do with game installation on our servers but this is a copy of the advice we were given when we had troubles at first moving to origin
PS Tuia later released some modified game exe to fix hash key and other problems with origin


Take all your current Origin installations and delete them for the sake of keeping things clean and easier to work with.

Now the fastest and most simple way of setting this up. is to take your current installation and copy it to a new folder. Everything works with all the same files. (makes it faster to carry admins and mods over)

Then take the BF1942_w32ded.exe file from your game installation and copy over the one on the copied server. Its really just a patch for the old CD based version.

Depending on what version of Windows you run you may need to set the compatibility settings for both BFSM and BF1942_w32ded to WinXP SP3 or SP2. Or they can not function.

Make sure to change your port number both BFSM and game server or you will have a server conflict form your copied server. If you have an available IP that would be recommended.

You can change the BFSM port by creating a shortcut to start the server and editing the line with -port 4567 (any unused port number)

A few things you MUST know about the new server.

BFSM needs to have a hash for every admin or the entire server will have admin rights.

There are no in game commands for each admin as before. (See above).

BFSM will give an error at each map change

Quote


WARNING: This version of Server Manager is intended for BF v1.61 and may not work correctly with this v1.61 server.


This can be ignored. It still fully functions to change maps kick and ban.

You can not ban anyone by hash, for now its IP only.

Anything PunkBuster related will not work (it does but no player is setup to run PunkBuster at this time)
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