Real Midway mod error (Please help!)

Ask questions, discuss ideas, get answers
Carnie The Clown
Posts: 50
Joined: Wed May 29, 2013 9:48 pm

Real Midway mod error (Please help!)

Post by Carnie The Clown »

Hi everyone.


I've been having a problem that i desparately want to be fixed.

I recently downloaded and installed the Real Midway mod from Gamefront.com. It's supposed to be an overhaul of Midway, with entire fleets in Co op and Single player. The only problem is that as soon as i get to the spawn screen, I run into this error:
bf error2.JPG
Do note that i'm running the debugger.

It appears to be something with the AI.

Could anybody assist me in fixing this?

Thanks :)
User avatar
one
Posts: 50
Joined: Thu Sep 15, 2011 4:14 pm

Re: Real Midway mod error (Please help!)

Post by one »

I had this problem while trying to make M3A with a spawnpoint, but unfortunately I don't remember how it has been solved
freddy
Posts: 1267
Joined: Sun Oct 18, 2009 4:58 pm

Re: Real Midway mod error (Please help!)

Post by freddy »

If its the mod from 2003 it may not work after dice patched the game.

For example there is one mod from 2003 that uses a "objects_082.rfa" and that doesnt work anymore

The subs normally has no AI so maybe its enough to stop them from spawning
Carnie The Clown
Posts: 50
Joined: Wed May 29, 2013 9:48 pm

Re: Real Midway mod error (Please help!)

Post by Carnie The Clown »

freddy wrote:If its the mod from 2003 it may not work after dice patched the game.

For example there is one mod from 2003 that uses a "objects_082.rfa" and that doesnt work anymore

The subs normally has no AI so maybe its enough to stop them from spawning
Oh. I didn't know that. So in other words, it's not possible now?
freddy
Posts: 1267
Joined: Sun Oct 18, 2009 4:58 pm

Re: Real Midway mod error (Please help!)

Post by freddy »

Its possible, i just mentioned somethings i thought could be the problem.

Im guessing its the sub that messes up in coop, so the fastest fix would be to simply not spawn it. But it could also be fixed in that modded map you got so cant say anything for sure.

Normally its easiest just to rem out stuff until you found whats causing the problem
User avatar
Sarge31FR
Posts: 25
Joined: Sun Dec 16, 2012 5:55 pm
Location: Germany
Contact:

Re: Real Midway mod error (Please help!)

Post by Sarge31FR »

This error message means that at least one bot is trying to use equipment which doesn't have ai templates, which results in a game crash in Coop. This can only be fixed by adding custom-tailored ai templates to the object in question. Additionally, the object itself has to be properly coded to be usable by bots.
freddy
Posts: 1267
Joined: Sun Oct 18, 2009 4:58 pm

Re: Real Midway mod error (Please help!)

Post by freddy »

Quickfix for AI/subs

Code: Select all

rem *** Sub7c Driver ***
spawnPointManager.group 78
spawnPointManager.groupTeam 1
spawnPointManager.groupIcon test2.tga
spawnPointManager.onlyForHuman 1

rem *** Gato Driver ***
spawnPointManager.group 79
spawnPointManager.groupTeam 2
spawnPointManager.groupIcon test2.tga
spawnPointManager.onlyForHuman 1
Carnie The Clown
Posts: 50
Joined: Wed May 29, 2013 9:48 pm

Re: Real Midway mod error (Please help!)

Post by Carnie The Clown »

freddy wrote:Quickfix for AI/subs

Code: Select all

rem *** Sub7c Driver ***
spawnPointManager.group 78
spawnPointManager.groupTeam 1
spawnPointManager.groupIcon test2.tga
spawnPointManager.onlyForHuman 1

rem *** Gato Driver ***
spawnPointManager.group 79
spawnPointManager.groupTeam 2
spawnPointManager.groupIcon test2.tga
spawnPointManager.onlyForHuman 1
Sorry. I'm a noob. Where do I put this? Do I extract something with WinRFA first?
Carnie The Clown
Posts: 50
Joined: Wed May 29, 2013 9:48 pm

Re: Real Midway mod error (Please help!)

Post by Carnie The Clown »

Sarge31FR wrote:This error message means that at least one bot is trying to use equipment which doesn't have ai templates, which results in a game crash in Coop. This can only be fixed by adding custom-tailored ai templates to the object in question. Additionally, the object itself has to be properly coded to be usable by bots.
Hmm....that's funny. You'd think the person who made this mod would've done that. After all, the guy said in the readme.txt that it had AI for subs. :x
freddy
Posts: 1267
Joined: Sun Oct 18, 2009 4:58 pm

Re: Real Midway mod error (Please help!)

Post by freddy »

Maybe its something else, where can i get that map?
Post Reply