Changes to guns
medic's SMG - made slot 4
rocket launcher - made slot 4, has 10 rockets now
grenades - 4 grenades now
all rifles besides No4 and its scoped variant - doubled ammunition
No4 and its scoped variant - doubled magazine size
changes to kits
scout - removed grenades, added SMG
assault - nothin'
anti-tank - removed grenades, added rifle
medic - removed SMG, added rifle
engineer - nothin'
and, even though is has nothing to do with my more epic kits (I like the kits much more, it's more like specialized infantry than just what the kit is) the bots are actually using half-tracks now!

well, and one question. The scouts are not using their SMGs in close quarters, how do I fix that?