modern Battlefield Rush mode in 1942
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modern Battlefield Rush mode in 1942
Hey guys.
I have a question: is it possible to bring Rush from Bf3/4 into this older game? I can picture Kbely Airfield with little Mcoms positioned in the houses and in the hangars.
I know there's objective mode, but it doesn't really count, and you can't play with bots.
So has anyone tried this, or know if it could be done?
Thanks!
I have a question: is it possible to bring Rush from Bf3/4 into this older game? I can picture Kbely Airfield with little Mcoms positioned in the houses and in the hangars.
I know there's objective mode, but it doesn't really count, and you can't play with bots.
So has anyone tried this, or know if it could be done?
Thanks!
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Re: modern Battlefield Rush mode in 1942
Describe the game mode please?
See my Strasbourg map project here.
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Re: modern Battlefield Rush mode in 1942
Sure. Sorry i'm late.Classical Modder wrote:Describe the game mode please?
One team is designated the Attackers, while the other is designated Defenders. Both teams start in a small location on one side of the map. The Attackers' goal is to try to arm and destroy a pair of mcom stations (bombs) in the area, while the Defenders try to wear down the Attackers' tickets down to nothing. Both sides get vehicles. Once one pair of Mcoms is destroyed, them the Attackers' capture the area as their new respawn base, and the defenders get pushed back and respawn at a new base further down the map, defending a new pair of mcoms. Rinse and repeat about 4 times to win the game. Every time a single mcom is destroyed, then the attackers' tickets get restored (default is 100).
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Re: modern Battlefield Rush mode in 1942
Not sure about the ''tickets restore'' part, but for the rest your description matches the ''Push'' Conquest game mode found in Forgotten Hope a lot.Carnie The Clown wrote:Sure. Sorry i'm late.Classical Modder wrote:Describe the game mode please?
One team is designated the Attackers, while the other is designated Defenders. Both teams start in a small location on one side of the map. The Attackers' goal is to try to arm and destroy a pair of mcom stations (bombs) in the area, while the Defenders try to wear down the Attackers' tickets down to nothing. Both sides get vehicles. Once one pair of Mcoms is destroyed, them the Attackers' capture the area as their new respawn base, and the defenders get pushed back and respawn at a new base further down the map, defending a new pair of mcoms. Rinse and repeat about 4 times to win the game. Every time a single mcom is destroyed, then the attackers' tickets get restored (default is 100).
Most of what you're describing shouldn't be hard to code, however there is no way to raise the number of tickets for a side in Conquest mode without editing the EXE. Something maybe tuia could look into perhaps? Send him a message on these forums or on SiMPLE Forums (http://team-simple.org).
EDIT: Corrected the link.
See my Strasbourg map project here.
Re: modern Battlefield Rush mode in 1942
What's about the rush mode in bf 1942? Does it Works or not?
If do you like the BF 1942 Mods or search a Download please visit: http://hg-clan.blogspot.de/
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Re: modern Battlefield Rush mode in 1942
It can work, minus the ticket restore part. Also, bots can be added to Objective no problem, just as they can be added to basically any game mode, even CTF.
See my Strasbourg map project here.
Re: modern Battlefield Rush mode in 1942
We need a working mod for test this new rush mode?
If do you like the BF 1942 Mods or search a Download please visit: http://hg-clan.blogspot.de/
Re: modern Battlefield Rush mode in 1942
Indeed, I am curious as to how this would work.buschhans wrote:We need a working mod for test this new rush mode?
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Re: modern Battlefield Rush mode in 1942
There is no way to make it the way Carnie describes it without making minor modifications to Carnie's original post. Everything up to the "ticket restore" part when a mcom is destroyed is possible, and it would be best to make that game mode by altering the current Objective GPM in Secret Weapons. Attackers and Defenders is exactly what Objective is about.
I already have a similar game mode in my mod. It's basically a modded version of Objective made for an infantry environment.
I already have a similar game mode in my mod. It's basically a modded version of Objective made for an infantry environment.
See my Strasbourg map project here.