Say you have 2 tanks firing at each-other, or a turret vs an air vehicle, and you see the impact explosion, but you get no hit indication on your crosshair, and no damage is done. This seems like a problem in the network.con or something though I could be wrong.
Any ideas?
-Kuro
Hit registration
- Vilespring
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Re: Hit registration
I'm betting on client desync. Client sees a hit, but server tells no hit and thus no hit marker and no damage.
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Re: Hit registration
Could be your MatIDs not being set up correctly.
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Re: Hit registration
This happens all the time if play on a server with high ping, especially with basooka vs planes.Kurosaji wrote:Say you have 2 tanks firing at each-other, or a turret vs an air vehicle, and you see the impact explosion, but you get no hit indication on your crosshair, and no damage is done. This seems like a problem in the network.con or something though I could be wrong.
Any ideas?
-Kuro
your animation (firing) starts playing emmediately, but the server get that info maybe 100 milliseconds later (then it fires) and thats enough time for a fast vehicle to already moved past where you aimed.
so for you it look like a hit but not for the server.
there also is this command game.serverHitIndication 1
Re: Hit registration
yeah, it happens sometimes, but not always, and more frequently than I would like.