Code: Select all
ObjectTemplate.create KitPart SoldierSniperBackpack
ObjectTemplate.setTeamGeometry 1 Radio
ObjectTemplate.setTeamGeometry 2 US_Assault_Backpack
ObjectTemplate.setBoneName StationaryBone
ObjectTemplate.setCopyLinksCount 0
ObjectTemplate.hasDynamicShadow 1

That code also shows how to make team specific kit geometries.

Also note that you can give kit parts dynamic shadows! Turn on shadows for the kitpart AND the kit it will be a part of! The kit geometry in question must had a shadow mesh for it work obviously.
