I am trying to get my iron sights [for multiple weapons] line up to the middle of the screen when in the prone position. How do I do this?
I see it in many mods, including ForgottenHope, WWIIReality, and BF19422.
Here are some pictures of my mod to help you out.
This is what the current prone looks like:
This is what I want the prone to look like:
Animations: Prone Position
Animations: Prone Position
Last edited by Swaffy on Fri Feb 04, 2011 7:06 am, edited 2 times in total.
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Re: Animations: Editing Prone Position [Images Incl.]
You mean irsonsights? Archimonday was going to make video tutorials about it and wich mod is that one?
Re: Animations: Editing Prone Position [Images Incl.]
I hate posting up threads just to accidentally find out how to do it myself.
Call me an idiot. Please.
Call me an idiot. Please.
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Re: Animations: Editing Prone Position [Images Incl.]
Idoit! Idiota! 白痴!馬鹿!Swaffy wrote:I hate posting up threads just to accidentally find out how to do it myself.
Call me an idiot. Please.
There, I have called you an idiot in the four languages I know!
Re: Animations: Prone Position
Thank you for you kindness, sir.motoko wrote:Idoit! Idiota! 白痴!馬鹿!
There, I have called you an idiot in the four languages I know!
How to create general iron sights, or solve the prone position problem?freddy wrote:lol!
maybe you could post a short summary on how to do this "line up to the middle of the screen" thing, for others to know
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Re: Animations: Prone Position
Anytime!Swaffy wrote:Thank you for you kindness, sir.motoko wrote:Idoit! Idiota! 白痴!馬鹿!
There, I have called you an idiot in the four languages I know!
Re: Animations: Prone Position
Simply replace the "LieFire" and "LieAim" animations with renamed "StandFire [I think it's just 'fire']" and "StandAim" animations.
Use the Stand animations for the Lie animations by simply replacing the Lie animations.
Remember to make the animation's speed "0" for the "StandAim" and "LieAim" animations.
Use the Stand animations for the Lie animations by simply replacing the Lie animations.
Remember to make the animation's speed "0" for the "StandAim" and "LieAim" animations.
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