dds to tga screwing up map

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jdc527
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Joined: Mon Aug 31, 2020 8:39 pm
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dds to tga screwing up map

Post by jdc527 »

Tried the debugger trick for generating shadows etc. and manually converting images to tga for shadow gen, problem is converting to tga flips the image by 90 or 180 degrees, and screws up roads, etc. Is there a fix for this? Do I just have to find a way to rotate them back?
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