I can`t make a simple edit on a bf 1942 map :(

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Swaffy
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Re: I can`t make a simple edit on a bf 1942 map :(

Post by Swaffy »

I usually just merge tham all together, which messes up a couple of things occasionally.
I extract the main file, then extract the "_000" file, then extract the "_003" file.
In short, I just merge them together [in order] into one folder.

Then I go in and look for any errors. That is what I did with Bocage, Battleaxe, Iwo Jima, and Midway.

It's most likely a bad way to merge them, but I'm a noob that does stuff like that.
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archer
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Re: I can`t make a simple edit on a bf 1942 map :(

Post by archer »

You are not a noob, this is the proper (if not the only) way of merging rfa patches.
I thought that merging the original map patches in bf1942 mod folder would give you problems with content check... but I guess it's the content that matters here, not how it is distributed.

Frankie, have you solved your problem yet?
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fo0k
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Re: I can`t make a simple edit on a bf 1942 map :(

Post by fo0k »

Sadly it appears that Frankie has left the building. All this juicy help will be found by some retro modder in 50 years though :)

mark my words.
Frankie
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Re: I can`t make a simple edit on a bf 1942 map :(

Post by Frankie »

Sorry for my late answer on this topic.
I finnaly solved this problem. After i save the map from BC, it save only the Market_Garden.rfa but NOT the Market_Garden_003.rfa.
Si i opened RFA Explorer and replace ObjectSpawns.con content from Market_Garden_003.rfa with the content from Market_Garden.rfa .
That`s all !

Thanks a lot for your help !
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archer
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Re: I can`t make a simple edit on a bf 1942 map :(

Post by archer »

No problem!
It looks like fo0k's 50-year prediction was a little bit off after all :D
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Sgt.Killboy
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Re: I can`t make a simple edit on a bf 1942 map :(

Post by Sgt.Killboy »

FOoK! 50 years...thats me being 90. Well...you guys might be on garlic and tofu and whatever it takes to reach 90 ages..... I personally will sign out in 20 years! (In BF42 language that is: I will be fragged in 20 years...running out of tickets...bad guys win!) BF42 will be 30 then. Lets do some nice modding untill then!

:D

Gnight!
My anger management class pi**e* me off.
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Senshi
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Re: I can`t make a simple edit on a bf 1942 map :(

Post by Senshi »

Frankie, there's no need to modify original files. Actually, that's kind of bad because you ruin the chance to "fall back" to a clean setup.
If you make simple changes, you can save them to a new Market_Garden_004.rfa. The numbers in the end defines it as a patchfile. So the game checks all the map.rfas with numbers and loads the largest number last, overwriting anything a previous numbered .rfa might say. So if you put your ObjectSpawns.con in Market_garden_004.rfa (and only that, nothing else required), this change will apply once you load the map ingame. Should you want to revert to vanilla, you'd just have to delete the _004.rfa . It's a pretty sweet system, actually.
Frankie
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Re: I can`t make a simple edit on a bf 1942 map :(

Post by Frankie »

Senshi wrote:Frankie, there's no need to modify original files. Actually, that's kind of bad because you ruin the chance to "fall back" to a clean setup.
If you make simple changes, you can save them to a new Market_Garden_004.rfa. The numbers in the end defines it as a patchfile. So the game checks all the map.rfas with numbers and loads the largest number last, overwriting anything a previous numbered .rfa might say. So if you put your ObjectSpawns.con in Market_garden_004.rfa (and only that, nothing else required), this change will apply once you load the map ingame. Should you want to revert to vanilla, you'd just have to delete the _004.rfa . It's a pretty sweet system, actually.
Sorry i didn`t get it very clearly :(
After i make the changes in Battlecraft, should i use the command FILE ---> SAVE LEVEL ?
Or should i use FILE ---> COPY LEVEL TO.. And the rename it to Market_Garden_004.rfa ?

Thanks
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archer
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Re: I can`t make a simple edit on a bf 1942 map :(

Post by archer »

No, these are just 2 different ways of solving your problem:

First method:
1. Open Market Garden in Battlecraft.
2. Before any editing, click file->copy level to, call it Frankies_Market or something like that.
3. Edit your new map and never worry about multiplay or any patches.

OR

Second Method:
1. Copy your Market_Garden.rfa to a safe place (for example, desktop.)
2. Open Market Garden in Battlecraft.
3. Edit your vehicle spawns.
4. Save map.
5. Rename Market_Garden.rfa (the one in your levels directory) to Market_Garden_004.rfa
6. Move market_garden.rfa from your desktop back to your levels directory
7. Reverse this process when you want to edit the map. If you want to play online, move market_garden_004.rfa away from your levels directory.

IMHO the first method is much better, but I guess it's a matter of preference.
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Frankie
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Re: I can`t make a simple edit on a bf 1942 map :(

Post by Frankie »

archer wrote:No, these are just 2 different ways of solving your problem:
7. Reverse this process when you want to edit the map. If you want to play online, move market_garden_004.rfa away from your levels directory.
Thanks again for your advices guys.
It works great for my computer but i can`t use it in online multiplayer - the people can`t join my server, they get errors. Though i can join any online server...

I wanna change the maps for a bf1942 v1.61b server that it will be online soon and i want to customize a little bit few maps (add more airplanes, tanks and vehicles) and hope anybody can join my server without a problem.
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