Hello,
i wanted to know if its possible to add more classes to the game.
I know DC has 6 classes, but i dont know how its done.
Can anyone point me in the right direction?
Adding a sixth class?
Re: Adding a sixth class?
It is possible, but it is not easy. One more class is okay, getting more in is a bit tricky and requires editing of the menu files. Apache Thunder worked on this once, there should be a thread explaining it around here. Just a matter of searching.
Two min of searching:
http://bfmods.com/viewtopic.php?f=6&t=5 ... apon#p3959
Two min of searching:
http://bfmods.com/viewtopic.php?f=6&t=5 ... apon#p3959
Re: Adding a sixth class?
That's awesome. I'm gonna try that out. But does the 32-seat vehicle actually work?
Has anyone actually tried that?
Has anyone actually tried that?
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Re: Adding a sixth class?
I think he meant extra kit slots on the spawn menu. Either way, that also requires meme file editing. 
As for more seats on vehicles. My attempts at doing that resulted in game CTDs when trying to switch to the extra positions. So probably can't add more selectable PCO positions.

As for more seats on vehicles. My attempts at doing that resulted in game CTDs when trying to switch to the extra positions. So probably can't add more selectable PCO positions.




I have cameras in your head!
Re: Adding a sixth class?
Yes thats what i meant. I wanted to add a sixth spawn kit to the spawn menu.
I tried using the Menu Editor. The farthest i got was making a duplicate Engineer Spawn button that works just like the normal one. well, not really. when the mouse is over any of them, both buttons lit up, so its just 1 big button.
I tried changing some variables from 4 to 5, changing the selected kit, but the game crashes.
i couldn't find much on the web. The most i could find was this (http://planetbattlefield.gamespy.com/Vi ... tail&id=53) and it doesn't look like anything i've seen in the menu editor so it wasn't of much help
I tried using the Menu Editor. The farthest i got was making a duplicate Engineer Spawn button that works just like the normal one. well, not really. when the mouse is over any of them, both buttons lit up, so its just 1 big button.
I tried changing some variables from 4 to 5, changing the selected kit, but the game crashes.

i couldn't find much on the web. The most i could find was this (http://planetbattlefield.gamespy.com/Vi ... tail&id=53) and it doesn't look like anything i've seen in the menu editor so it wasn't of much help
Re: Adding a sixth class?
Sometimes I wish Trauma Studios was still around to be with us and mod 1942. Or at least the guys [and girls, if there were any] that worked for that company. They'd be able to tell us.
You can also try to contact the makers/modders who helped or are helping with the Interstate '82 mod. That mod only has 3 weapon kits in the spawn menu, so I am sure you can use the same technique to add a new class or two.
You can also try to contact the makers/modders who helped or are helping with the Interstate '82 mod. That mod only has 3 weapon kits in the spawn menu, so I am sure you can use the same technique to add a new class or two.
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