Okay, no problem. The name of that topic was "Animation Problem" - I have the same. So I wrote there.Apache Thunder wrote:
Your best bet is to start this as a new thread instead of asking this in a completely unrelated thread. This thread is discussing handweapon animations. Track vertex skinning and animation is not the same. Please start a new thread about it and we can help you there.
Copy of my message:
Guys your help is really necessary to me
I have found a manual
How to make a caterpillar for the tank
http://www.battlefieldsingleplayer.com/ ... treads.htm
But it is impossible to me
what's the problem?
I can't understand
To find the decision by practical consideration it is unreal
You already did completely new models
Explain as to me to make a new caterpillar
At me it turns out only so

It is bad
I take a caterpillar from

I add a skeleton

I do animation

& export

skelet
&
skin

WHAT im do wrong???