
So i've been trying to get the lightmaps on this wood-fort to.. well work, and actually look good.
the best result i've had so far, is this

as you can see, theres lots of shadow-glitches, most likely due to the low resoultion of the lightmap.
I could just "bake" the texture in 3dsmax, but then i wouldn't get the REAL light source from the map.
Hopefully someone can help, or tell me that its not possible :p
I've managed to get other statics looking good, like the wooden fence on the side of the fort.
Reegad. <3